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sotf-rigprobe/data/scene/samples/scene_PressBadgeBadGuyIntro_3984826.json
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{
"Name": "PressBadgeBadGuyIntro_3984826",
"Source": "scene",
"ActorType": "",
"Path": "BunkerFInternal-Local/GetDownSonCutsceneSceneSetup/GetDownSonBadGuy/Root/Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm/LeftForeArm/LeftForeArmTwistNew1/LeftForeArmTwistNew2/LeftForeArmTwistNew3/LeftHand/LeftHandWeapon/PressBadgeBadGuyIntro",
"Active": false,
"RigFamily": "cb3d90be",
"PlayerNameMatch": "0/5 (0%)",
"CurrentRace": null,
"ExpressionBlendsStartIndex": null,
"Races": [],
"Clothing": [],
"Animators": [
{
"Path": "PressBadgeBadGuyIntro",
"Enabled": true,
"Controller": "PressBadgeBadGuyIntroController",
"Avatar": "",
"IsHuman": false,
"IsValid": false,
"Layers": 0,
"HumanBones": {},
"Parameters": []
}
],
"Rig": [
{
"Path": "PressBadgeBadGuyIntro",
"Parent": "",
"LocalPosition": [
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],
"LocalRotation": [
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"LocalScale": [
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},
{
"Path": "Root",
"Parent": "PressBadgeBadGuyIntro",
"LocalPosition": [
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],
"LocalRotation": [
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],
"LocalScale": [
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},
{
"Path": "Root/PartA",
"Parent": "Root",
"LocalPosition": [
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"LocalRotation": [
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},
{
"Path": "Root/PartA/PartB",
"Parent": "Root/PartA",
"LocalPosition": [
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"LocalRotation": [
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},
{
"Path": "Root/PartA/PartB/PartC",
"Parent": "Root/PartA/PartB",
"LocalPosition": [
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},
{
"Path": "Root/PartA/PartB/PartC/PartD",
"Parent": "Root/PartA/PartB/PartC",
"LocalPosition": [
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"LocalRotation": [
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},
{
"Path": "Root/PartA/PartB/PartC/PartD/PartE",
"Parent": "Root/PartA/PartB/PartC/PartD",
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"LocalScale": [
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}
],
"SkinnedMeshes": [
{
"Path": "GEO/PressBadgeMesh",
"Mesh": "PressBadgeMesh",
"Enabled": true,
"Active": false,
"Readable": false,
"Vertices": 154,
"SubMeshes": 1,
"RootBone": "Root/PartA",
"Bones": [
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"Root/PartA/PartB",
"Root/PartA/PartB/PartC",
"Root/PartA/PartB/PartC/PartD",
"Root/PartA/PartB/PartC/PartD/PartE"
],
"BindRest": [
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},
{
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"Rotation": [
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},
{
"Bone": "Root/PartA/PartB/PartC",
"Position": [
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"Rotation": [
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},
{
"Bone": "Root/PartA/PartB/PartC/PartD",
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},
{
"Bone": "Root/PartA/PartB/PartC/PartD/PartE",
"Position": [
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"Rotation": [
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}
],
"BlendShapes": [],
"Materials": [
{
"Name": "LabelPressA",
"Shader": "Sons/HDRPLit",
"Textures": {
"_MainTex": "LabelPressAAlbedo",
"_BaseColorMap": "LabelPressAAlbedo",
"_MaskMap": "LabelPressAMask",
"_NormalMap": "LabelPressANormal"
}
}
]
}
],
"AttachedMeshes": []
}