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justin/sotf-rigprobe
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11 Commits 1 Branch 3 Tags
v0.5.0
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Author SHA1 Message Date
Justin Oros c7593562f3 Add emote findings and Kelvin rigwatch capture v0.5.0 2026-09-24 23:14:03 -07:00
Justin Oros 8a7150a7bb Replace in-game rigassets with offline catalog decoder and add decoded catalog for v0.5.0 2026-09-24 23:05:46 -07:00
Justin Oros c3183dbb03 Make rigassets crash safe with staged output, progress logging and no async waits for v0.4.2 2026-09-24 22:54:49 -07:00
Justin Oros 0cd6c76626 Cast IResourceLocator to Il2CppSystem.Object before GetIl2CppType 2026-09-24 22:48:39 -07:00
Justin Oros 66ab105b34 Fix rigassets to walk all locators and resolve race and clothing GUIDs for v0.4.1 2026-09-24 22:39:03 -07:00
Justin Oros 1028903e49 Add remote players, components, animator clips and states, rigassets and rigwatch for v0.4.0 2026-09-24 22:18:16 -07:00
Justin Oros 48ce86589f Add captured character dump, scene samples and FINDINGS reference 2026-09-24 22:06:15 -07:00
Justin Oros 89ac806814 Split rigscene into one file per character root and bump to 0.3.0 v0.3.0 2026-09-24 21:59:31 -07:00
Justin Oros 6ba89f0044 Rework RigProbe into a standalone character data extractor with JSON output v0.2.0 2026-09-24 21:47:54 -07:00
Justin Oros 421dbd9fe9 Add rigmap and rigtest female carry body retarget prototype 2026-09-24 21:37:02 -07:00
Justin Oros 9c1ac495bc Initial commit of RigProbe skeleton comparison mod 2026-09-24 21:21:14 -07:00
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