A RedLoader research mod for Sons of the Forest that dumps character data to JSON: skeletons, skinned meshes, bind poses, blendshapes, materials, animators, player races and clothing. It is a data source for building character related mods, not a gameplay mod.
- Skinned meshes: mesh name, vertex count, render layer, shadow mode, bone list, bind pose rest position and rotation per bone, blendshape names, materials with shader and texture names
- Components: script types on the root, its children, rig bones and animator objects
- Animators: controller, avatar, humanoid flag, human bone map, layer names and weights, parameters with hashes, clips with length, loop flag and events, discovered states, current state per layer
- Rig families: characters grouped by identical bone sets, with bone name overlap against the player rig
- Player only: current race, all 8 race entries with head and arms Addressable GUIDs, every clothing piece with item id, slot, renderable GUID, default and worn flags
`data/` holds a captured dump and `data/FINDINGS.md`, a summary of the player rig, races, clothing, rig families and female assets. Use it as a starting point before running the mod yourself.