A RedLoader research mod for Sons of the Forest that dumps character data to JSON: skeletons, skinned meshes, bind poses, blendshapes, materials, animators, player races and clothing. It is a data source for building character related mods, not a gameplay mod.
## What it collects
For the local player, the bodies the player can carry, every actor type prefab and every live actor:
- Rig: every bone with its parent, local position, rotation and scale
- Skinned meshes: mesh name, vertex count, bone list, bind pose rest position and rotation per bone, blendshape names, materials with shader and texture names
- Animators: controller, avatar, humanoid flag, human bone map, parameters
- Rig families: characters grouped by identical bone sets, with bone name overlap against the player rig
- Player only: current race, all 8 race entries with head and arms Addressable GUIDs, every clothing piece with item id, slot, renderable GUID, default and worn flags
## Commands
Run these in the in-game console.
| Command | What it does |
|---|---|
| `rigprobe` | Dump the player, carry bodies, all actor prefabs and live actors |
| `rigprobe <filter>` | Same, limited to actor types containing the filter, e.g. `rigprobe female` |