7db7fd1866b7f29105e8d7d86e8ba184708235e5
sotf-inventory
A browser based inventory editor for Sons of the Forest. Runs entirely on your computer, nothing is uploaded.
Live page: https://justinoros.github.io/sotf-inventory/
How to use
- Close Sons of the Forest.
- Open your save folder:
%USERPROFILE%\AppData\LocalLow\Endnight\SonsOfTheForest\Saves\<SteamID>\SinglePlayer\<SaveID>\ - Copy
SaveData.zipsomewhere safe as a backup. - Drag
SaveData.ziponto the page, or click Browse. - Search for items and set their counts. Counts are limited from 0 to the in game max for each item.
- Click Save to download the new
SaveData.zip. - Replace the old
SaveData.zipin your save folder with the new one and start the game.
Can't find your save? Close the game, open PowerShell and paste:
irm https://raw.githubusercontent.com/JustinOros/sotf-inventory/main/Find-SaveData.ps1 | iex
It opens Explorer with your most recent SaveData.zip selected.
A loose PlayerInventorySaveData.json also works if you prefer to edit the extracted file.
Notes
- Unequip items in game before you save and quit. Equipped items are shown but locked.
- Items the editor doesn't recognize are marked unknown and can only be lowered, not raised.
- Blueprints also need entries in
PlayerStateSaveData.jsonto show as unlocked. This tool only edits inventory. - Browsers can't open a file dialog at a specific folder. Use Copy path and paste it into the dialog's address bar. Chrome and Edge remember the last folder you picked.
Hosting on GitHub Pages
Push the repo, then go to Settings, Pages, and set the source to the main branch root.
Files
index.htmlpage layoutstyles.cssthemeapp.jsload, edit, and save logicitems.jsitem IDs, names, categories, and max countsFind-SaveData.ps1opens Explorer at your latestSaveData.zip
Credits
Item IDs, names, and inventory limits come from SOTFEdit by codengine, MIT License.
Not affiliated with Endnight Games.
Description
Browser-based inventory editor for Sons of the Forest. Drop in your SaveData.zip, edit item counts, and download a new save. Runs locally, nothing uploaded.
126 KiB
Languages
JavaScript
66.8%
CSS
18.1%
HTML
13.6%
PowerShell
1.5%