Added background wallpaper.
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@@ -19,6 +19,9 @@ WIDTH, HEIGHT = info.current_w, info.current_h
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pygame.display.set_caption("Cat Catcher")
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pygame.display.set_caption("Cat Catcher")
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clock = pygame.time.Clock()
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clock = pygame.time.Clock()
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wallpaper = pygame.image.load("wallpaper.jpg").convert()
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wallpaper = pygame.transform.scale(wallpaper, (WIDTH, HEIGHT))
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CAT_SIZE = [160, 160]
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CAT_SIZE = [160, 160]
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SUSHI_SIZE = (50, 50)
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SUSHI_SIZE = (50, 50)
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CLOUD_SIZE = (200, 120)
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CLOUD_SIZE = (200, 120)
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@@ -178,7 +181,7 @@ last_spawn = pygame.time.get_ticks()
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while True:
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while True:
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dt = clock.tick(60)
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dt = clock.tick(60)
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screen.fill((135, 206, 235))
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screen.blit(wallpaper, (0, 0))
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keys = pygame.key.get_pressed()
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keys = pygame.key.get_pressed()
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move = 0
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move = 0
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@@ -336,4 +339,3 @@ while True:
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draw_centered_multiline_text([f"Final Score: {score}", "Game Over!"], color=(255, 0, 0))
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draw_centered_multiline_text([f"Final Score: {score}", "Game Over!"], color=(255, 0, 0))
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pygame.display.flip()
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pygame.display.flip()
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Binary file not shown.
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Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 92 KiB |
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