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zenbones-theme/doc/zenbones.md
2021-10-11 14:38:05 +08:00

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# Zenbones
**Zenflesh, Zenbones** is a vim/neovim colorscheme designed to highlight code
using contrasts and font variations. Colors are tasked only for other roles such
as diagnostics, diffs, search matches.
## Usage
Just apply the colorscheme as usual:
```vim
colorscheme zenbones " light
colorscheme zenflesh " dark
" https://neovim.io flavor
colorscheme neobones
" Rosé Pine flavor - https://rosepinetheme.com
colorscheme rosebones
```
It works pretty much the same as the first one but pretty handy when extending
or customizing the colors to your likings.
## Configuration
Configuration is only available for neovim.
#### g:zenbones_lightness
Change background colors lightness. Options: `'bright'`, `'dim'`.
#### g:zenflesh_darkness
Change background colors darkness. Options: `'stark'`, `'warm'`.
#### g:zenbones_solid_vert_split
#### g:zenflesh_solid_vert_split
Default: `v:false`. Make vertical split more distinguishable background
highlight.
#### g:zenbones_dim_noncurrent_window
Default: `v:false`. Make non-current window background dimmer than _Normal_.
#### g:zenflesh_lighten_noncurrent_window
Default: `v:false`. Make non-current window background warmer than _Normal_.
#### g:zenbones_italic_comments
#### g:zenflesh_italic_comments
Default: `v:true`. Make comments italicize.
#### g:zenbones_compat
Set to `1` to turn on compatibility mode.
#### lightline
```vim
let g:lightline = {
\ 'colorscheme': 'zenbones', " or 'zenflesh'
\ }
```
#### lualine
```lua
options = { theme = 'zenbones' } -- or 'zenflesh'
```
## Advanced Usage
Zenbones is pretty extensible thanks to Lush. You can easily retrieve the colors
in lua:
```lua
local theme = require "zenbones" -- or zenflesh
local palette = require "zenbones.palette"
print(theme.StatusLine.bg.hex)
print(palette.blossom.darken(20).hex)
```
Here's an example of how to extend/override some highlights.
`lua/customize_zenbones.lua`:
```lua
local function customize_zenbones()
if vim.g.colors_name ~= "zenbones" then
return
end
local lush = require "lush"
local base = require "zenbones"
-- Create some specs
local specs = lush.parse(function()
return {
TabLine { base.TabLine, gui = "italic" }, -- setting gui to "italic"
end)
-- Apply specs using lush tool-chain
lush.apply(lush.compile(specs))
end
return customize_zenbones
```
And then somewhere in your `init.vim`:
```vim
autocmd VimEnter,ColorScheme * lua require("customize_zenbones")()
```
See also
[Lush's documentation](https://github.com/rktjmp/lush.nvim#advanced-usage) for
more options.
### Create your own colorscheme
You can ultimately create your own colorscheme that is based on Zenbones by
defining a palette and generating a specs. Best way to demonstrate this
is through an example. Let's make a zenbones-flavored Gruvbox colorscheme called
`gruvbones`.
Let's define our
[colorscheme](https://neovim.io/doc/user/syntax.html#:colorscheme) in
`nvim/colors/gruvbones.lua`. And it contains the following:
```lua
vim.g.colors_name = "gruvbones" -- Required when defining a colorscheme
local lush = require "lush"
local hsluv = lush.hsluv -- Human-friendly hsl
local util = require "zenbones.util"
local bg = vim.opt.background:get()
-- Define a palette. Use `palette_extend` to fill unspecified colors
-- Based on https://github.com/gruvbox-community/gruvbox#palette
local palette
if bg == "light" then
palette = util.palette_extend({
bg = hsluv "#fbf1c7",
fg = hsluv "#3c3836",
rose = hsluv "#9d0006",
leaf = hsluv "#79740e",
wood = hsluv "#b57614",
water = hsluv "#076678",
blossom = hsluv "#8f3f71",
sky = hsluv "#427b58",
}, "zenbones")
else
palette = util.palette_extend({
bg = hsluv "#282828",
fg = hsluv "#ebdbb2",
rose = hsluv "#fb4934",
leaf = hsluv "#b8bb26",
wood = hsluv "#fabd2f",
water = hsluv "#83a598",
blossom = hsluv "#d3869b",
sky = hsluv "#83c07c",
}, "zenflesh")
end
-- Generate the lush specs using the generator util
local generator = require "zenbones.specs"
local base_specs = generator.generate(palette, bg, generator.get_global_config("gruvbones", bg))
-- Optionally extend specs using Lush
local specs = lush.extends({ base_specs }).with(function()
return {
Statement { base_specs.Statement, fg = palette.rose },
Special { fg = palette.water },
Type { fg = palette.sky, gui = "italic" },
}
end)
-- Pass the specs to lush to apply
lush(specs)
-- Optionally set term colors
require("zenbones.term").apply_colors(palette)
```
And there you have it. Just call `colorscheme gruvbones` to use your new
colorscheme. It respects `&background` and other configurations too.
Also checkout the [neobones](../colors/neobones.lua) and
[rosebones](../colors/rosebones.lua) colorscheme for a similar and complete
example.