Fix BMP rendering gamma/brightness (#302)
1. Refactor Bitmap.cpp/h to expose the options for FloydSteinberg and brightness/gamma correction at runtime 2. Fine-tune the thresholds for Floyd Steiberg and simple quantization to better match the display's colors Turns out that 2 is enough to make the images render properly, so the brightness boost and gamma adjustment doesn't seem necessary currently (at least for my test image).
This commit is contained in:
233
lib/GfxRenderer/BitmapHelpers.h
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233
lib/GfxRenderer/BitmapHelpers.h
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#pragma once
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#include <cstring>
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// Helper functions
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uint8_t quantize(int gray, int x, int y);
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uint8_t quantizeSimple(int gray);
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int adjustPixel(int gray);
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// Atkinson dithering - distributes only 6/8 (75%) of error for cleaner results
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// Error distribution pattern:
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// X 1/8 1/8
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// 1/8 1/8 1/8
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// 1/8
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// Less error buildup = fewer artifacts than Floyd-Steinberg
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class AtkinsonDitherer {
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public:
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explicit AtkinsonDitherer(int width) : width(width) {
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errorRow0 = new int16_t[width + 4](); // Current row
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errorRow1 = new int16_t[width + 4](); // Next row
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errorRow2 = new int16_t[width + 4](); // Row after next
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}
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~AtkinsonDitherer() {
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delete[] errorRow0;
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delete[] errorRow1;
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delete[] errorRow2;
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}
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// **1. EXPLICITLY DELETE THE COPY CONSTRUCTOR**
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AtkinsonDitherer(const AtkinsonDitherer& other) = delete;
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// **2. EXPLICITLY DELETE THE COPY ASSIGNMENT OPERATOR**
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AtkinsonDitherer& operator=(const AtkinsonDitherer& other) = delete;
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uint8_t processPixel(int gray, int x) {
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// Add accumulated error
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int adjusted = gray + errorRow0[x + 2];
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if (adjusted < 0) adjusted = 0;
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if (adjusted > 255) adjusted = 255;
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// Quantize to 4 levels
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uint8_t quantized;
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int quantizedValue;
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if (false) { // original thresholds
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if (adjusted < 43) {
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quantized = 0;
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quantizedValue = 0;
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} else if (adjusted < 128) {
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quantized = 1;
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quantizedValue = 85;
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} else if (adjusted < 213) {
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quantized = 2;
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quantizedValue = 170;
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} else {
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quantized = 3;
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quantizedValue = 255;
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}
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} else { // fine-tuned to X4 eink display
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if (adjusted < 30) {
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quantized = 0;
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quantizedValue = 15;
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} else if (adjusted < 50) {
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quantized = 1;
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quantizedValue = 30;
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} else if (adjusted < 140) {
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quantized = 2;
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quantizedValue = 80;
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} else {
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quantized = 3;
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quantizedValue = 210;
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}
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}
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// Calculate error (only distribute 6/8 = 75%)
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int error = (adjusted - quantizedValue) >> 3; // error/8
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// Distribute 1/8 to each of 6 neighbors
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errorRow0[x + 3] += error; // Right
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errorRow0[x + 4] += error; // Right+1
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errorRow1[x + 1] += error; // Bottom-left
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errorRow1[x + 2] += error; // Bottom
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errorRow1[x + 3] += error; // Bottom-right
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errorRow2[x + 2] += error; // Two rows down
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return quantized;
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}
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void nextRow() {
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int16_t* temp = errorRow0;
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errorRow0 = errorRow1;
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errorRow1 = errorRow2;
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errorRow2 = temp;
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memset(errorRow2, 0, (width + 4) * sizeof(int16_t));
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}
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void reset() {
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memset(errorRow0, 0, (width + 4) * sizeof(int16_t));
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memset(errorRow1, 0, (width + 4) * sizeof(int16_t));
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memset(errorRow2, 0, (width + 4) * sizeof(int16_t));
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}
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private:
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int width;
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int16_t* errorRow0;
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int16_t* errorRow1;
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int16_t* errorRow2;
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};
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// Floyd-Steinberg error diffusion dithering with serpentine scanning
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// Serpentine scanning alternates direction each row to reduce "worm" artifacts
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// Error distribution pattern (left-to-right):
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// X 7/16
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// 3/16 5/16 1/16
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// Error distribution pattern (right-to-left, mirrored):
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// 1/16 5/16 3/16
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// 7/16 X
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class FloydSteinbergDitherer {
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public:
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explicit FloydSteinbergDitherer(int width) : width(width), rowCount(0) {
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errorCurRow = new int16_t[width + 2](); // +2 for boundary handling
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errorNextRow = new int16_t[width + 2]();
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}
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~FloydSteinbergDitherer() {
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delete[] errorCurRow;
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delete[] errorNextRow;
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}
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// **1. EXPLICITLY DELETE THE COPY CONSTRUCTOR**
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FloydSteinbergDitherer(const FloydSteinbergDitherer& other) = delete;
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// **2. EXPLICITLY DELETE THE COPY ASSIGNMENT OPERATOR**
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FloydSteinbergDitherer& operator=(const FloydSteinbergDitherer& other) = delete;
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// Process a single pixel and return quantized 2-bit value
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// x is the logical x position (0 to width-1), direction handled internally
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uint8_t processPixel(int gray, int x) {
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// Add accumulated error to this pixel
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int adjusted = gray + errorCurRow[x + 1];
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// Clamp to valid range
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if (adjusted < 0) adjusted = 0;
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if (adjusted > 255) adjusted = 255;
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// Quantize to 4 levels (0, 85, 170, 255)
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uint8_t quantized;
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int quantizedValue;
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if (false) { // original thresholds
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if (adjusted < 43) {
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quantized = 0;
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quantizedValue = 0;
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} else if (adjusted < 128) {
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quantized = 1;
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quantizedValue = 85;
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} else if (adjusted < 213) {
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quantized = 2;
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quantizedValue = 170;
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} else {
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quantized = 3;
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quantizedValue = 255;
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}
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} else { // fine-tuned to X4 eink display
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if (adjusted < 30) {
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quantized = 0;
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quantizedValue = 15;
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} else if (adjusted < 50) {
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quantized = 1;
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quantizedValue = 30;
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} else if (adjusted < 140) {
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quantized = 2;
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quantizedValue = 80;
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} else {
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quantized = 3;
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quantizedValue = 210;
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}
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}
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// Calculate error
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int error = adjusted - quantizedValue;
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// Distribute error to neighbors (serpentine: direction-aware)
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if (!isReverseRow()) {
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// Left to right: standard distribution
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// Right: 7/16
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errorCurRow[x + 2] += (error * 7) >> 4;
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// Bottom-left: 3/16
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errorNextRow[x] += (error * 3) >> 4;
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// Bottom: 5/16
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errorNextRow[x + 1] += (error * 5) >> 4;
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// Bottom-right: 1/16
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errorNextRow[x + 2] += (error) >> 4;
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} else {
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// Right to left: mirrored distribution
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// Left: 7/16
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errorCurRow[x] += (error * 7) >> 4;
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// Bottom-right: 3/16
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errorNextRow[x + 2] += (error * 3) >> 4;
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// Bottom: 5/16
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errorNextRow[x + 1] += (error * 5) >> 4;
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// Bottom-left: 1/16
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errorNextRow[x] += (error) >> 4;
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}
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return quantized;
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}
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// Call at the end of each row to swap buffers
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void nextRow() {
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// Swap buffers
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int16_t* temp = errorCurRow;
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errorCurRow = errorNextRow;
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errorNextRow = temp;
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// Clear the next row buffer
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memset(errorNextRow, 0, (width + 2) * sizeof(int16_t));
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rowCount++;
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}
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// Check if current row should be processed in reverse
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bool isReverseRow() const { return (rowCount & 1) != 0; }
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// Reset for a new image or MCU block
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void reset() {
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memset(errorCurRow, 0, (width + 2) * sizeof(int16_t));
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memset(errorNextRow, 0, (width + 2) * sizeof(int16_t));
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rowCount = 0;
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}
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private:
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int width;
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int rowCount;
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int16_t* errorCurRow;
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int16_t* errorNextRow;
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};
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