#pragma once
#include "../Activity.h"
class Bitmap;
class SleepActivity final : public Activity {
public:
explicit SleepActivity(GfxRenderer& renderer, InputManager& inputManager) : Activity(renderer, inputManager) {}
void onEnter() override;
private:
void renderDefaultSleepScreen() const;
void renderCustomSleepScreen(const Bitmap& bitmap) const;
void renderPopup(const char* message) const;
};