#pragma once #include "../Activity.h" class Bitmap; class SleepActivity final : public Activity { public: explicit SleepActivity(GfxRenderer& renderer, InputManager& inputManager) : Activity(renderer, inputManager) {} void onEnter() override; private: void renderDefaultSleepScreen() const; void renderCustomSleepScreen(const Bitmap& bitmap) const; void renderPopup(const char* message) const; };