Files
xteink-plugins/plugins/lockscreen/LockscreenActivity.cpp
T

233 lines
7.4 KiB
C++

#include "LockscreenActivity.h"
#include <GfxRenderer.h>
#include <Logging.h>
#include "CrossPointSettings.h"
#include "MappedInputManager.h"
#include "activities/settings/LockscreenPlugin.h"
#include "components/UITheme.h"
#include "fontIds.h"
static constexpr int CARD_MARGIN = 30;
static constexpr int KEY_W = 110;
static constexpr int KEY_H = 72;
static constexpr int KEY_PAD_X = 14;
static constexpr int KEY_PAD_Y = 10;
void LockscreenActivity::onEnter() {
Activity::onEnter();
success_ = false;
done_ = false;
renderPending_ = true;
pinLen_ = 0;
attempts_ = 0;
cursorRow_ = 0;
cursorCol_ = 0;
memset(pin_, 0, sizeof(pin_));
enterTime_ = millis();
requestUpdate();
}
void LockscreenActivity::onExit() {
Activity::onExit();
}
void LockscreenActivity::goToSleep() {
done_ = true;
success_ = false;
}
void LockscreenActivity::pressCurrentKey() {
const char* key = KEYS[cursorRow_][cursorCol_];
if (strcmp(key, "<") == 0) {
if (pinLen_ > 0) {
pinLen_--;
pin_[pinLen_] = '\0';
}
renderPending_ = true;
requestUpdate();
return;
}
if (strcmp(key, "OK") == 0) {
if (pinLen_ < PIN_LEN) return;
if (purpose_ == Purpose::CREATE) {
LockscreenPlugin::hashPin(pin_, SETTINGS.lockscreenPinHash);
SETTINGS.saveToFile();
success_ = true;
done_ = true;
finish();
} else {
if (LockscreenPlugin::checkPin(pin_, SETTINGS.lockscreenPinHash)) {
while (mappedInput.isPressed(MappedInputManager::Button::Confirm)) {
mappedInput.update();
delay(10);
}
success_ = true;
done_ = true;
} else {
attempts_++;
pinLen_ = 0;
memset(pin_, 0, sizeof(pin_));
renderPending_ = true;
requestUpdate();
if (attempts_ >= MAX_ATTEMPTS) {
goToSleep();
}
}
}
return;
}
if (pinLen_ < PIN_LEN) {
pin_[pinLen_++] = key[0];
pin_[pinLen_] = '\0';
if (pinLen_ == PIN_LEN) {
cursorRow_ = 3;
cursorCol_ = 2;
}
renderPending_ = true;
requestUpdate();
}
}
void LockscreenActivity::renderPinDisplay(int inputX, int inputY, int inputLineY, int inputW, bool masked) const {
char dotStr[PIN_LEN * 4 + 2] = {};
int pos = 0;
for (int i = 0; i < pinLen_; i++) {
if (masked) {
dotStr[pos++] = '\xe2';
dotStr[pos++] = '\x80';
dotStr[pos++] = '\xa2';
} else {
dotStr[pos++] = pin_[i];
}
}
dotStr[pos] = '\0';
renderer.drawText(UI_12_FONT_ID, inputX, inputY, dotStr, true, EpdFontFamily::BOLD);
renderer.drawLine(inputX, inputLineY, inputX + inputW, inputLineY);
}
void LockscreenActivity::renderKeypad(int gridX, int gridY) const {
for (int r = 0; r < ROWS; r++) {
for (int c = 0; c < COLS; c++) {
int kx = gridX + c * (KEY_W + KEY_PAD_X);
int ky = gridY + r * (KEY_H + KEY_PAD_Y);
bool isCursor = (r == cursorRow_ && c == cursorCol_);
const char* displayLabel = KEYS[r][c];
if (isCursor) {
constexpr int HL_PAD = 8;
renderer.fillRect(kx - HL_PAD, ky - HL_PAD / 2,
KEY_W + HL_PAD * 2, KEY_H + HL_PAD, true);
renderer.drawText(UI_12_FONT_ID,
kx + KEY_W / 2 - 8,
ky + KEY_H / 2 - 10,
displayLabel, false, EpdFontFamily::BOLD);
} else {
renderer.drawText(UI_12_FONT_ID,
kx + KEY_W / 2 - 8,
ky + KEY_H / 2 - 10,
displayLabel, true, EpdFontFamily::REGULAR);
}
}
}
}
void LockscreenActivity::render(RenderLock&&) {
const bool isCreate = (purpose_ == Purpose::CREATE);
const bool masked = !isCreate;
const int screenW = renderer.getScreenWidth();
const int screenH = renderer.getScreenHeight();
const int cardX = CARD_MARGIN;
const int cardY = CARD_MARGIN;
const auto& metrics = UITheme::getInstance().getMetrics();
const int cardW = screenW - 2 * CARD_MARGIN - 5;
const int cardH = screenH - 2 * CARD_MARGIN - metrics.buttonHintsHeight;
const int titleY = cardY + 36;
const int inputY = cardY + 110;
const int inputLineY = inputY + 42;
const int inputX = cardX + 30;
const int inputW = cardW - 60;
const int gridW = COLS * KEY_W + (COLS - 1) * KEY_PAD_X;
const int gridX = (screenW - gridW) / 2;
const int gridY = inputLineY + 60;
renderer.clearScreen();
renderer.drawRect(cardX, cardY, cardW, cardH);
const char* title = isCreate ? "Set Passcode" : "Enter Passcode";
renderer.drawText(UI_12_FONT_ID, cardX + 30, titleY, title, true, EpdFontFamily::BOLD);
renderPinDisplay(inputX, inputY, inputLineY, inputW, masked);
renderKeypad(gridX, gridY);
if (attempts_ > 0) {
char msg[48];
snprintf(msg, sizeof(msg), "Incorrect PIN. %d attempt(s) remaining.", MAX_ATTEMPTS - attempts_);
renderer.drawCenteredText(UI_10_FONT_ID, cardY + cardH - 28, msg);
}
GUI.drawButtonHints(renderer, "Delete", "Select", "Left", "Right");
GUI.drawSideButtonHints(renderer, "Up", "Down");
{
constexpr int buttonWidth = 30;
constexpr int buttonHeight = 60;
constexpr int powerButtonY = 135;
const int x = screenW - buttonWidth;
renderer.drawRoundedRect(x, powerButtonY, buttonWidth, buttonHeight, 1, 6, true, false, true, false, true);
const int textWidth = renderer.getTextWidth(SMALL_FONT_ID, "Select");
renderer.drawTextRotated90CW(SMALL_FONT_ID, x, powerButtonY + (buttonHeight + textWidth) / 2, "Select");
}
renderer.displayBuffer();
}
void LockscreenActivity::loop() {
if (purpose_ == Purpose::UNLOCK) {
if (millis() - enterTime_ > TIMEOUT_MS) {
goToSleep();
return;
}
}
if (mappedInput.wasPressed(MappedInputManager::Button::Up)) {
cursorRow_ = (cursorRow_ - 1 + ROWS) % ROWS;
renderPending_ = true;
requestUpdate();
} else if (mappedInput.wasPressed(MappedInputManager::Button::Down)) {
cursorRow_ = (cursorRow_ + 1) % ROWS;
renderPending_ = true;
requestUpdate();
} else if (mappedInput.wasPressed(MappedInputManager::Button::Left)) {
cursorCol_ = (cursorCol_ - 1 + COLS) % COLS;
renderPending_ = true;
requestUpdate();
} else if (mappedInput.wasPressed(MappedInputManager::Button::Right)) {
cursorCol_ = (cursorCol_ + 1) % COLS;
renderPending_ = true;
requestUpdate();
} else if (mappedInput.wasPressed(MappedInputManager::Button::Power) ||
mappedInput.wasPressed(MappedInputManager::Button::Confirm)) {
pressCurrentKey();
} else if (mappedInput.wasPressed(MappedInputManager::Button::Back)) {
if (pinLen_ > 0) {
pinLen_--;
pin_[pinLen_] = '\0';
renderPending_ = true;
requestUpdate();
}
}
}