Snake Game
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import sys
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import os
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sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.dirname(os.path.abspath(__file__)))))
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from framework.manifest import (
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PluginManifest, SourceFile, Include, SettingActionEnumValue, PluginsTabEntry,
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)
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def get_manifest(ctx):
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return PluginManifest(
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name="snakegame",
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pretty_name="Snake Game",
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source_files=[
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SourceFile("SnakeActivity.h", "src/activities"),
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SourceFile("SnakeActivity.cpp", "src/activities"),
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],
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includes=[
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Include("activities/SnakeActivity.h", "settings_activity_cpp"),
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],
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setting_actions=[
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SettingActionEnumValue("SnakeGame"),
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],
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plugins_tab_entries=[
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PluginsTabEntry(
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label="Snake Game",
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kind="action",
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action_name="SnakeGame",
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action_value_text="Launch",
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activity_launch_expr="std::make_unique<SnakeActivity>(renderer, mappedInput)",
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),
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],
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)
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