Split rigscene into one file per character root and bump to 0.3.0
This commit is contained in:
@@ -20,7 +20,7 @@ Run these in the in-game console.
|
||||
|---|---|
|
||||
| `rigprobe` | Dump the player, carry bodies, all actor prefabs and live actors |
|
||||
| `rigprobe <filter>` | Same, limited to actor types containing the filter, e.g. `rigprobe female` |
|
||||
| `rigscene` | Dump every skinned mesh root in the loaded scenes, including cutscene characters |
|
||||
| `rigscene` | Dump every character in the loaded scenes (posers, cutscene characters, props with skinned meshes), one file per character |
|
||||
| `rigspawn <Type> [variation]` | Spawn an actor in front of you so its live variant gets dumped, e.g. `rigspawn Virginia` |
|
||||
|
||||
## Output
|
||||
|
||||
Reference in New Issue
Block a user