Add -Remove option to Install.ps1

This commit is contained in:
Justin Oros
2026-09-22 21:02:35 -07:00
parent b551a3c98a
commit 01cb41b551
2 changed files with 17 additions and 70 deletions
+6 -70
View File
@@ -1,6 +1,7 @@
[CmdletBinding()] [CmdletBinding()]
param( param(
[string]$GameDir [string]$GameDir,
[switch]$Remove
) )
$ErrorActionPreference = 'Stop' $ErrorActionPreference = 'Stop'
@@ -61,72 +62,7 @@ try {
} }
Write-Host " found: $GameDir" -ForegroundColor Green Write-Host " found: $GameDir" -ForegroundColor Green
$needsFirstLaunch = $false if ($Remove) {
Write-Step 'Removing PlayerList'
Write-Step 'Checking for RedLoader' $modsDir = Join-Path $GameDir 'Mods'
if (Test-Path (Join-Path $GameDir '_RedLoader\net6\SonsSdk.dll')) { $dll = Join-Path
Write-Host ' already installed' -ForegroundColor Green
}
else {
Write-Host ' not installed, downloading it now'
$rlZip = Join-Path $env:TEMP 'RedLoader.zip'
Get-ReleaseZip -Repo 'ToniMacaroni/RedLoader' -Pattern '^RedLoader.*\.zip$' -OutFile $rlZip | Out-Null
$rlStage = Join-Path $env:TEMP 'redloader-stage'
if (Test-Path $rlStage) { Remove-Item $rlStage -Recurse -Force }
Expand-Archive -Path $rlZip -DestinationPath $rlStage -Force
Copy-Item -Path (Join-Path $rlStage '*') -Destination $GameDir -Recurse -Force
Remove-Item $rlZip -Force -ErrorAction SilentlyContinue
Remove-Item $rlStage -Recurse -Force -ErrorAction SilentlyContinue
Write-Host ' installed' -ForegroundColor Green
$needsFirstLaunch = $true
}
Write-Step 'Downloading PlayerList'
$modZip = Join-Path $env:TEMP 'PlayerList.zip'
Get-ReleaseZip -Repo 'JustinOros/sotf-playerlist' -Pattern '^PlayerList\.zip$' -OutFile $modZip | Out-Null
Write-Step 'Installing PlayerList'
$modsDir = Join-Path $GameDir 'Mods'
New-Item -ItemType Directory -Force -Path $modsDir | Out-Null
Remove-Item (Join-Path $modsDir 'PlayerList.dll') -Force -ErrorAction SilentlyContinue
Remove-Item (Join-Path $modsDir 'PlayerList') -Recurse -Force -ErrorAction SilentlyContinue
Expand-Archive -Path $modZip -DestinationPath $modsDir -Force
Remove-Item $modZip -Force -ErrorAction SilentlyContinue
if (-not (Test-Path (Join-Path $modsDir 'PlayerList.dll'))) {
throw 'Something went wrong, PlayerList.dll is not in the Mods folder'
}
if (-not (Test-Path (Join-Path $modsDir 'PlayerList\manifest.json'))) {
throw 'Something went wrong, manifest.json is not in the Mods\PlayerList folder'
}
Write-Host ' installed' -ForegroundColor Green
Write-Host ''
Write-Host '====================================' -ForegroundColor Green
Write-Host ' Done' -ForegroundColor Green
Write-Host '====================================' -ForegroundColor Green
Write-Host ''
if ($needsFirstLaunch) {
Write-Host 'RedLoader was installed for the first time, so the next time you start'
Write-Host 'the game it will take a few extra minutes to get ready. That is normal.'
Write-Host ''
}
Write-Host 'Start Sons of the Forest, then:'
Write-Host ' 1. Check that MODS appears on the main menu and lists PlayerList'
Write-Host ' 2. Join or host a multiplayer game'
Write-Host ' 3. Hold TAB to see the connected players'
Write-Host ''
}
catch {
Write-Host ''
Write-Host "Install failed: $($_.Exception.Message)" -ForegroundColor Red
if ($_.Exception.Message -match 'denied') {
Write-Host 'Try again from PowerShell opened with Run as administrator.' -ForegroundColor Yellow
}
Write-Host ''
}
Read-Host 'Press Enter to close' | Out-Null
+11
View File
@@ -64,6 +64,17 @@ Press F1 to open the console, then use these commands:
The key is saved to `UserData\PlayerList.txt` in your game folder. The key is saved to `UserData\PlayerList.txt` in your game folder.
## Uninstall
Close the game, open PowerShell and paste:
```powershell
& ([scriptblock]::Create((irm https://raw.githubusercontent.com/JustinOros/sotf-playerlist/main/Install.ps1))) -Remove
```
Or from a clone of this repo, run `.\Install.ps1 -Remove`. This removes only
PlayerList and its settings. RedLoader and your other mods are left alone.
## Building from source ## Building from source
Requires the .NET 8 SDK and RedLoader installed with its game assemblies Requires the .NET 8 SDK and RedLoader installed with its game assemblies