const state = { manifest: null }; const $ = (id) => document.getElementById(id); function el(tag, props = {}, ...children) { const node = document.createElement(tag); for (const [key, value] of Object.entries(props)) { if (value === null || value === undefined || value === false) continue; if (key.startsWith("on")) node.addEventListener(key.slice(2), value); else if (key === "class") node.className = value; else node.setAttribute(key, value === true ? "" : value); } for (const child of children.flat()) { if (child !== null && child !== undefined && child !== false) node.append(child); } return node; } function setStatus(message, kind = "") { const node = $("status"); node.textContent = message; node.dataset.kind = kind; } function formatSize(bytes) { if (!bytes) return ""; if (bytes >= 1048576) return `${(bytes / 1048576).toFixed(1)} MB`; return `${Math.max(1, Math.round(bytes / 1024))} KB`; } function link(href, text) { return el("a", { href, target: "_blank", rel: "noopener" }, text); } function renderGet() { const node = $("get"); const { app, bundle } = state.manifest; const cards = []; if (app) { cards.push( el("div", { class: "get-card" }, el("h2", {}, "Windows app"), el("p", {}, "Finds your game automatically, even inside Program Files, and installs RedLoader and mods with one click."), el("a", { class: "button primary", href: app.url }, `Download the app (${formatSize(app.size)})`), el("p", { class: "get-note" }, `Version ${app.version}. If Windows shows a warning, click More info, then Run anyway.`), ), ); } if (bundle) { cards.push( el("div", { class: "get-card" }, el("h2", {}, "Zip download"), el("p", {}, "RedLoader and every mod in one zip. Extract it into your Sons of the Forest folder, the one that contains SonsOfTheForest.exe."), el("a", { class: "button secondary", href: bundle.url, download: "sotf-mods.zip" }, `Download zip (${formatSize(bundle.size)})`), ), ); } node.hidden = !cards.length; node.replaceChildren(...cards); } function renderRedloader() { const node = $("redloader"); const rl = state.manifest.redloader; node.hidden = !rl; if (!rl) return; node.replaceChildren( el("div", { class: "block-head" }, el("h2", { id: "redloader-title" }, "Mod framework")), el("ul", { class: "rows" }, el("li", { class: "row" }, el("div", {}, el("h3", {}, link(rl.repo, "RedLoader")), el("p", { class: "desc" }, "Every mod on this page runs on RedLoader. The app and the zip include it."), el("p", { class: "meta" }, el("span", {}, `Latest ${rl.version}`), link(rl.releaseUrl, "Release notes")), ), ), ), ); } function modRow(mod) { return el("li", { class: "row" }, el("div", {}, el("h3", {}, link(mod.repo, mod.name)), mod.description ? el("p", { class: "desc" }, mod.description) : null, el("p", { class: "meta" }, el("span", {}, `Latest ${mod.version}`), typeof mod.downloads === "number" ? el("span", {}, `${mod.downloads.toLocaleString()} downloads`) : null, link(mod.releaseUrl, "Release notes"), ), ), ); } function renderMods() { const mods = [...state.manifest.mods].sort((a, b) => a.name.localeCompare(b.name)); const notes = mods.length ? [] : [el("p", { class: "block-note" }, "No mods are published yet.")]; $("mods").replaceChildren( el("div", { class: "block-head" }, el("h2", { id: "mods-title" }, "Mods")), ...notes, el("ul", { class: "rows" }, mods.map(modRow)), ); } function renderFooter() { const { owner, generated, redloader } = state.manifest; const updated = generated ? new Date(generated).toLocaleString() : "unknown"; $("footer").replaceChildren( el("p", {}, "Mods by ", link(`https://github.com/${owner}`, owner), "."), redloader ? el("p", {}, "RedLoader by ToniMacaroni, redistributed unmodified under the ", link(`${redloader.repo}/blob/main/LICENSE.md`, "Apache License 2.0"), ".") : null, el("p", {}, `Mod list updated ${updated}.`), ); } async function init() { try { const res = await fetch("manifest.json", { cache: "no-cache" }); if (!res.ok) throw new Error(`HTTP ${res.status}`); state.manifest = await res.json(); } catch { setStatus("The mod list couldn't be loaded. Refresh the page to try again.", "error"); return; } renderGet(); renderRedloader(); renderMods(); renderFooter(); } init();