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sotf-inventory/README.md
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sotf-inventory

A browser based inventory editor for Sons of the Forest. Runs entirely on your computer, nothing is uploaded.

Live page: https://justinoros.github.io/sotf-inventory/

How to use

  1. Close Sons of the Forest.
  2. Open your save folder: %USERPROFILE%\AppData\LocalLow\Endnight\SonsOfTheForest\Saves\<SteamID>\SinglePlayer\<SaveID>\
  3. Copy SaveData.zip somewhere safe as a backup.
  4. Drag SaveData.zip onto the page, or click Browse.
  5. Search for items and set their counts. Counts are limited from 0 to the in game max for each item.
  6. Click Save to download the new SaveData.zip.
  7. Replace the old SaveData.zip in your save folder with the new one and start the game.

A loose PlayerInventorySaveData.json also works if you prefer to edit the extracted file.

Notes

  • Unequip items in game before you save and quit. Equipped items are shown but locked.
  • Items the editor doesn't recognize are marked unknown and can only be lowered, not raised.
  • Blueprints also need entries in PlayerStateSaveData.json to show as unlocked. This tool only edits inventory.
  • Browsers can't open a file dialog at a specific folder. Use Copy path and paste it into the dialog's address bar. Chrome and Edge remember the last folder you picked.

Hosting on GitHub Pages

Push the repo, then go to Settings, Pages, and set the source to the main branch root.

Files

  • index.html page layout
  • styles.css theme
  • app.js load, edit, and save logic
  • items.js item IDs, names, categories, and max counts

Credits

Item IDs, names, and inventory limits come from SOTFEdit by codengine, MIT License.

Not affiliated with Endnight Games.