Remember fire mode per gun across restarts
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@@ -64,7 +64,11 @@ With a gun equipped, click the middle mouse button to cycle fire modes:
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| Semi-automatic | Normal game behavior, one shot per click |
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| 3-Round Burst | Fires 3 shots, then release and press again for the next 3 |
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The mod starts in full-automatic every time the game loads.
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Each gun remembers its own fire mode, even after you restart the game. Guns
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start in full-automatic until you change them.
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Press F to turn a flashlight attached to your gun or crossbow on or off.
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The key can be changed with the `flashlightkey=` line in `UserData\FullAuto.txt`.
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Press F1 to open the console, then use these commands:
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@@ -73,13 +77,14 @@ Press F1 to open the console, then use these commands:
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| `fullauto` | Show current settings |
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| `fullauto on` | Enable |
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| `fullauto off` | Disable until the game restarts |
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| `fullauto toggle` | Switch between on and off |
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| `fullauto rpm 1200` | Set the fire rate, 60 to 3000 rounds per minute |
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| `fullauto fastreload on` | Reload guns twice as fast, `off` to turn it back off |
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| `fullauto debug` | Log every shot to `_RedLoader\Latest.log` |
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The default is 900 rpm. The rpm also sets how fast burst shots fire.
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The rpm is saved to `UserData\FullAuto.txt` in your game folder.
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The rpm, fast reload, flashlight key and each gun's fire mode are saved to
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`UserData\FullAuto.txt` in your game folder.
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## Supported weapons
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@@ -89,5 +94,17 @@ behavior.
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## Building from source
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Requires the .NET 8 SDK and RedLoader installed with its game assemblies
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generated.
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```powershell
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.\build.ps1 -Install
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```
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Use `-Package` to build `FullAuto.zip` for a release. Pass `-GameDir "path"` if
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the game is not found automatically.
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## Troubleshooting
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Check `_RedLoader\Latest.log` in your game folder. FullAuto logs a line when it loads and a line for each weapon showing whether it is full-auto or
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ignored.
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