Toggle modes only with a gun, burst fires 3 per click

This commit is contained in:
Justin Oros
2026-09-15 18:52:28 -07:00
parent 07a93fc03b
commit 6c9f57eae1
2 changed files with 138 additions and 35 deletions
+23 -18
View File
@@ -1,8 +1,8 @@
# FullAuto
Hold the fire button to shoot any gun full-auto in Sons of the Forest.
Hold the fire button to shoot guns full-auto in Sons of the Forest.
Works with the pistol, revolver, shotgun, rifle and other guns. The fire rate is
Works with the pistol, revolver, shotgun and rifle. The fire rate is
adjustable and your settings are saved between sessions.
## Multiplayer
@@ -43,30 +43,36 @@ Mods\FullAuto\manifest.json
Equip a gun and hold the fire button.
| Control | Action |
| --- | --- |
| F8 | Toggle the mod on or off |
| F1 | Open the console |
With a gun equipped, click the middle mouse button to cycle fire modes:
Console commands:
| Mode | Behavior |
| --- | --- |
| Full-auto | Fires while the button is held |
| 3-round burst | Fires 3 shots per click |
| Semi-auto | Normal game behavior, one shot per click |
The mod starts in full-auto every time the game loads.
Press F1 to open the console, then use these commands:
| Command | Action |
| --- | --- |
| `fullauto` | Show current settings |
| `fullauto on` | Enable |
| `fullauto off` | Disable |
| `fullauto rpm 1200` | Set the fire rate, 60 to 6000 rounds per minute |
| `fullauto mode shoot` | Change the fire method, `shoot`, `fire` or `trigger` |
| `fullauto off` | Disable until the game restarts |
| `fullauto toggle` | Switch between on and off |
| `fullauto rpm 1200` | Set the fire rate, 60 to 3000 rounds per minute |
| `fullauto debug` | Log every shot to `_RedLoader\Latest.log` |
The default is 900 rpm with mode `shoot`. If a gun does not fire full-auto, try
another mode.
The default is 900 rpm. The rpm also sets how fast burst shots fire.
Settings are saved to `UserData\FullAuto.cfg` in your game folder.
The rpm is saved to `UserData\FullAuto.txt` in your game folder.
## Excluded weapons
## Supported weapons
The bow, slingshot, rope gun and thrown items such as grenades, molotovs, time
bombs and rocks keep their normal behavior.
Only the pistol, revolver, shotgun and rifle are affected. Bows, the crossbow,
slingshot, flare gun, stun gun, rope gun and thrown items keep their normal
behavior.
## Building from source
@@ -82,5 +88,4 @@ the game is not found automatically.
## Troubleshooting
Check `_RedLoader\Latest.log` in your game folder. FullAuto logs a line when it
Check `_RedLoader\Latest.log` in your game folder. FullAuto logs a line when it