Add backupcam clipping on/off to drive through trees and objects
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+74
-1
@@ -22,6 +22,8 @@ public class BackupCam : SonsMod
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const string ScreenImageName = "BackupCamScreen";
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const string HeadLightPath = "LightsGroup/HeadLights";
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const string RearLightName = "BackupCamRearLight";
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const float ClipScanInterval = 0.2f;
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const float ClipScanRadius = 8f;
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static readonly string[] TextureProps =
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{
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@@ -52,6 +54,12 @@ public class BackupCam : SonsMod
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float _lightIntensity = 3f;
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float _lightRange = 1.5f;
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bool _clipping;
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float _clipTimer;
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readonly List<Collider> _cartColliders = new();
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readonly List<Collider> _ignored = new();
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readonly HashSet<int> _ignoredIds = new();
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public BackupCam()
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{
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_instance = this;
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@@ -60,7 +68,7 @@ public class BackupCam : SonsMod
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protected override void OnSdkInitialized()
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{
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RLog.Msg("BackupCam 1.2.0 loaded. Reverse the golf cart to show the camera on its GPS screen and turn on rear lights. Console: backupcamoffset, backupcamlight, backupcamdump");
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RLog.Msg("BackupCam 1.2.0 loaded. Reverse the golf cart to show the camera on its GPS screen and turn on rear lights. Console: backupcam, backupcamoffset, backupcamlight, backupcamdump");
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}
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protected override void OnGameStart()
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@@ -115,6 +123,8 @@ public class BackupCam : SonsMod
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if (!FindCart()) return;
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}
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if (_clipping) UpdateClipping();
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var localVel = _body.transform.InverseTransformDirection(_body.velocity);
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if (localVel.z < ReverseSpeed) _lastReverse = Time.time;
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SetShowing(Time.time - _lastReverse < HideDelay);
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@@ -122,6 +132,7 @@ public class BackupCam : SonsMod
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bool FindCart()
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{
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RestoreCollisions();
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_cart = null;
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_body = null;
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_screenGo = null;
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@@ -273,6 +284,48 @@ public class BackupCam : SonsMod
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_rearLight.spotAngle = Mathf.Min(_headLight.spotAngle * 1.25f, 150f);
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}
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void UpdateClipping()
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{
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_clipTimer -= Time.deltaTime;
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if (_clipTimer > 0f) return;
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_clipTimer = ClipScanInterval;
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var root = _body.transform.root;
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if (_cartColliders.Count == 0)
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{
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foreach (var c in root.GetComponentsInChildren<Collider>(true))
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if (c != null && !c.isTrigger && c.TryCast<WheelCollider>() == null)
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_cartColliders.Add(c);
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}
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foreach (var other in Physics.OverlapSphere(_body.position, ClipScanRadius, ~0, QueryTriggerInteraction.Ignore))
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{
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if (other == null || other.isTrigger) continue;
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if (other.attachedRigidbody != null) continue;
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if (other.TryCast<TerrainCollider>() != null) continue;
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if (other.TryCast<CharacterController>() != null) continue;
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if (other.transform.IsChildOf(root)) continue;
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if (!_ignoredIds.Add(other.GetInstanceID())) continue;
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foreach (var mine in _cartColliders)
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if (mine != null) Physics.IgnoreCollision(mine, other, true);
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_ignored.Add(other);
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}
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}
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void RestoreCollisions()
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{
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foreach (var other in _ignored)
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{
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if (other == null) continue;
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foreach (var mine in _cartColliders)
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if (mine != null) Physics.IgnoreCollision(mine, other, false);
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}
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_ignored.Clear();
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_ignoredIds.Clear();
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_cartColliders.Clear();
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}
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void ApplyOffset()
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{
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if (_cam == null) return;
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@@ -296,6 +349,26 @@ public class BackupCam : SonsMod
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_cam.enabled = show;
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}
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[DebugCommand("backupcam")]
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static void MainCommand(string args)
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{
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if (_instance == null) return;
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_instance.HandleMain(args);
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}
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void HandleMain(string args)
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{
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var parts = (args ?? "").ToLowerInvariant().Split(' ', StringSplitOptions.RemoveEmptyEntries);
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if (parts.Length == 2 && parts[0] == "clipping" && (parts[1] == "on" || parts[1] == "off"))
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{
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_clipping = parts[1] == "on";
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if (!_clipping) RestoreCollisions();
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RLog.Msg(_clipping ? "BackupCam clipping on: the cart drives through trees and objects" : "BackupCam clipping off");
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return;
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}
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RLog.Msg($"backupcam clipping <on|off> current: {(_clipping ? "on" : "off")}");
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}
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[DebugCommand("backupcamoffset")]
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static void OffsetCommand(string args)
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{
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