Generate 60 randomly placed trees across full scrollable world, varying size and sway speed

This commit is contained in:
Justin Oros
2026-05-14 10:51:01 -07:00
parent e354ddc224
commit f17d3f6a76
3 changed files with 47 additions and 16 deletions
+35 -1
View File
@@ -543,7 +543,40 @@ class Game {
.catch(()=>this.toast('❌ Could not load questions.json'));
}
/* ── MAP ──────────────────────────────────────────────── */
/* Generate randomly placed trees across the full scrollable world */
_generateTrees() {
const container = document.getElementById('map-trees');
if (!container || container.childElementCount > 0) return; /* only once */
const world = document.getElementById('map-inner');
const worldW = world ? world.offsetWidth : 1680;
const viewH = world ? world.parentElement.offsetHeight : 300;
/* Trees live in the top 52% of the world (above the path) */
const treeTopMax = viewH * 0.52;
const treeBottomMin = viewH * 0.04;
const TYPES = ['🌲','🌳','🌲','🌳','🌲','🌲','🌳'];
const COUNT = 60;
/* Use a seeded-ish spread: divide world into zones and place 1-2 trees per zone */
const zoneW = worldW / COUNT;
for (let i = 0; i < COUNT; i++) {
const span = document.createElement('span');
span.className = 'tree';
const emoji = TYPES[Math.floor(Math.random() * TYPES.length)];
const size = 24 + Math.random() * 18; /* 24–42px */
const x = i * zoneW + Math.random() * zoneW * 0.85;
const y = treeBottomMin + Math.random() * (treeTopMax - treeBottomMin - size);
const delay = (Math.random() * 3).toFixed(2);
span.textContent = emoji;
span.style.fontSize = size + 'px';
span.style.left = x + 'px';
span.style.top = y + 'px';
span.style.animationDelay = delay + 's';
span.style.animationDuration = (2.5 + Math.random() * 2).toFixed(1) + 's';
container.appendChild(span);
}
}
showMap() {
this.show('map');
@@ -551,6 +584,7 @@ class Game {
/* We need the viewport size — defer a tick so the DOM is laid out */
requestAnimationFrame(() => {
this._generateTrees();
const world = document.getElementById('map-inner');
const viewW = world ? world.parentElement.offsetWidth : 420;