diff --git a/game.js b/game.js index 600ee4e..4a5fc92 100644 --- a/game.js +++ b/game.js @@ -1343,7 +1343,7 @@ class Game { const burst = document.createElement('div'); burst.className = 'pokeball-burst'; burst.style.left = (pokeRect.left - screenRect.left + pokeRect.width / 2) + 'px'; - burst.style.top = (pokeRect.top - screenRect.top + pokeRect.height / 2) + 'px'; + burst.style.top = (pokeRect.top - screenRect.top + pokeRect.height * 0.25) + 'px'; catchScreen.appendChild(burst); ball.remove();