Add NPC Sprites (Created by my amazing daughter)
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@@ -495,8 +495,8 @@ html, body {
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.map-npc-wrap { position:absolute; text-align:center; z-index: 30; }
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.npc-bubble { font-size:14px; font-family:var(--font); color:var(--black); background:var(--yellow); border:2px solid var(--black); width:20px; height:20px; display:flex; align-items:center; justify-content:center; margin:0 auto 2px; animation:bounce .7s ease-in-out infinite; }
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.map-npc { font-size:clamp(36px,10vw,52px); filter:drop-shadow(2px 3px 0 rgba(0,0,0,.35)); cursor:pointer; animation:npcFloat 2s ease-in-out infinite; }
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.intro-npc img { height:clamp(44px,13vw,64px); width:auto; image-rendering:pixelated; display:block; }
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.map-npc img { height:clamp(36px,10vw,52px); width:auto; image-rendering:pixelated; display:block; }
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.intro-npc img { height:clamp(56px,16vw,80px); width:auto; image-rendering:pixelated; display:block; }
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.map-npc img { height:clamp(56px,16vw,80px); width:auto; image-rendering:pixelated; display:block; }
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/* Player is fixed to the viewport centre horizontally; only Y moves */
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/* "..." bubble above player when pressing talk away from NPC */
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.player-bubble {
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@@ -592,6 +592,7 @@ html, body {
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.battle-scene::after { content:''; position:absolute; top:55%; left:0; right:0; height:2px; background:rgba(0,0,0,.18); }
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.battle-npc-side, .battle-player-side { display:flex; flex-direction:column; align-items:center; gap:4px; }
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.battle-sprite { font-size:clamp(38px,11vw,56px); filter:drop-shadow(2px 3px 0 rgba(0,0,0,.3)); animation:npcFloat 2s ease-in-out infinite; }
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.battle-sprite img { height:clamp(56px,16vw,80px); width:auto; image-rendering:pixelated; display:block; }
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.battle-player-side .battle-sprite { animation:bounce 1s ease-in-out infinite; }
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/* Player sprite on battle screen — use sprite sheet facing down-idle */
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.battle-player-sprite {
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