diff --git a/game.js b/game.js index 6afa44a..334886f 100644 --- a/game.js +++ b/game.js @@ -555,8 +555,8 @@ class Game { /* Trees live in the top 52% of the world (above the path) */ const treeTopMax = viewH * 0.52; const treeBottomMin = viewH * 0.04; - const TYPES = ['🌲','🌳','🌲','🌳','🌲','🌲','🌳']; - const COUNT = 60; + const TYPES = ['🌳','🌳','🌳','🌳','🌳']; + const COUNT = 35; /* Use a seeded-ish spread: divide world into zones and place 1-2 trees per zone */ const zoneW = worldW / COUNT;