Remove tree sway animation; add float animation to map NPC instead

This commit is contained in:
Justin Oros
2026-05-21 09:46:06 -07:00
parent a9b904bb0b
commit c4d83779df
+2 -3
View File
@@ -474,12 +474,11 @@ html, body {
.tree {
position: absolute;
display: inline-block;
animation: treeSway 3s ease-in-out infinite;
filter: drop-shadow(1px 2px 0 rgba(0,0,0,.3));
line-height: 1;
z-index: 60;
}
.tree:nth-child(even) { animation-direction: reverse; }
.tree:nth-child(even) { }
/* Directional nudge arrow */
.map-dir-arrow {
position: absolute;
@@ -495,7 +494,7 @@ html, body {
/* NPC lives inside .map-inner, positioned in world-px via JS */
.map-npc-wrap { position:absolute; text-align:center; z-index: 30; }
.npc-bubble { font-size:14px; font-family:var(--font); color:var(--black); background:var(--yellow); border:2px solid var(--black); width:20px; height:20px; display:flex; align-items:center; justify-content:center; margin:0 auto 2px; animation:bounce .7s ease-in-out infinite; }
.map-npc { font-size:clamp(36px,10vw,52px); filter:drop-shadow(2px 3px 0 rgba(0,0,0,.35)); cursor:pointer; }
.map-npc { font-size:clamp(36px,10vw,52px); filter:drop-shadow(2px 3px 0 rgba(0,0,0,.35)); cursor:pointer; animation:npcFloat 2s ease-in-out infinite; }
/* Player is fixed to the viewport centre horizontally; only Y moves */
/* "..." bubble above player when pressing talk away from NPC */
.player-bubble {