Removed sound-tank-player-explodes.mp3
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@@ -21,7 +21,6 @@ sound_reload = pygame.mixer.Sound("sound-tank-reload.mp3")
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sound_move = pygame.mixer.Sound("sound-tank-movement.mp3")
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sound_move = pygame.mixer.Sound("sound-tank-movement.mp3")
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sound_turret = pygame.mixer.Sound("sound-tank-turret.mp3")
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sound_turret = pygame.mixer.Sound("sound-tank-turret.mp3")
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sound_explosion = pygame.mixer.Sound("sound-tank-explosion.mp3")
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sound_explosion = pygame.mixer.Sound("sound-tank-explosion.mp3")
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sound_player_explode = pygame.mixer.Sound("sound-tank-player-explodes.mp3")
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sound_alarm = pygame.mixer.Sound("sound-tank-alarm.mp3")
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sound_alarm = pygame.mixer.Sound("sound-tank-alarm.mp3")
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pygame.mixer.music.load("music-track01.mp3")
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pygame.mixer.music.load("music-track01.mp3")
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@@ -444,8 +443,6 @@ while running:
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total_enemies-=1
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total_enemies-=1
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sound_explosion.set_volume(0.5)
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sound_explosion.set_volume(0.5)
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sound_explosion.play()
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sound_explosion.play()
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sound_player_explode.set_volume(0.5)
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sound_player_explode.play()
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keep=False
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keep=False
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break
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break
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if keep: new_bullets.append(b)
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if keep: new_bullets.append(b)
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