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zenbones-theme/doc/zenbones.md
Michael Chris Lopez 6c3b373fff doc: add vimbones
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Zenbones

Zenbones is a collection of vim/neovim colorschemes designed to highlight code using contrasts and font variations. Colors are tasked only for other roles such as diagnostics, diffs, search matches.

Usage

Just apply the colorscheme as usual:

set termguicolors

colorscheme zenbones " light
colorscheme zenflesh " dark

colorscheme zenwritten   " Zero hue and saturation version
colorscheme neobones     " https://neovim.io flavor
colorscheme vimbones     " https://www.vim.org flavor
colorscheme rosebones    " Rosé Pine flavor - https://rosepinetheme.com
colorscheme forestbones  " Everforest flavor - https://github.com/sainnhe/everforest
colorscheme nordbones    " Nord flavor - https://www.nordtheme.com/docs/colors-and-palettes
colorscheme tokyobones   " Tokyo Night flavor - https://github.com/enkia/tokyo-night-vscode-theme#color-palette

It works pretty much the same as the first one but pretty handy when extending or customizing the colors to your likings.

Configuration

Configuration is only available for neovim. There are two ways to set configuration. First:

" vimscript
let g:zenbones_solid_line_nr = v:true
let g:zenbones_darken_comments = 45
-- lua
vim.g.zenbones_solid_line_nr = true
vim.g.zenbones_darken_comments = 45

Second way is to set configuration is to assign a dictionary to the prefix:

" vimscript
let g:forestbones = #{ solid_line_nr: v:true, darken_comments: 45 }
-- lua
vim.g.forestbones = { solid_line_nr = true, darken_comments = 45 }

Notes: Flavors accept their own configuration by replacing the prefix with the flavor name e.g. g:rosebones_italic_comments.

Option Background Default Description
lightness light nil Change background colors lightness. Options: 'bright', 'dim'.
darkness dark nil Change background colors darkness. Options: 'stark', 'warm'.
solid_vert_split both false Solid |hl-VertSplit| background.
solid_line_nr both false Solid |hl-LineNr| background.
solid_float_border both false Make |hl-FloatBorder| have a more distinguishable background highlight.
darken_noncurrent_window light false Make non-current window background darker than Normal.
lighten_noncurrent_window dark false Make non-current window background lighter than Normal.
italic_comments both true Make comments italicize.
darken_comments light 38 Percentage to darken comments relative to Normal bg. See also |lush-color-darken|.
lighten_comments dark 38 Percentage to lighten comments relative to Normal bg. See also |lush-color-lighten|.
darken_non_text light 25 Percentage to darken |hl-NonText| relative to Normal bg. See also |lush-color-darken|.
lighten_non_text dark 30 Percentage to lighten |hl-NonText| relative to Normal bg. See also |lush-color-darken|.
darken_line_nr light 33 Percentage to darken |hl-LineNr| relative to Normal bg. See also |lush-color-darken|.
lighten_line_nr dark 35 Percentage to lighten |hl-LineNr| relative to Normal bg. See also |lush-color-darken|.

g:zenbones_compat

Set to 1 to enable compatibility mode. Enable in vim.

lightline

let g:lightline = #{ colorscheme: 'zenbones' } " or zenflesh

lualine

require("lualine").setup {
	options = { theme = "zenbones" }, -- or zenflesh
}

Advanced Usage

Zenbones is pretty extensible thanks to Lush. You can easily retrieve the colors in lua:

local theme = require "zenbones" -- or zenflesh
local palette = require "zenbones.palette"

print(theme.StatusLine.bg.hex)
print(palette.blossom.darken(20).hex)

Here's an example of how to extend/override some highlights.

lua/customize_zenbones.lua:

local lush = require "lush"
local base = require "zenbones"

-- Create some specs
local specs = lush.parse(function()
	return {
		TabLine { base.TabLine, gui = "italic" }, -- setting gui to "italic"
	}
end)
-- Apply specs using lush tool-chain
lush.apply(lush.compile(specs))

And then somewhere in your init.vim:

autocmd ColorScheme zenbones lua require "customize_zenbones"
colorscheme zenbones

See also Lush's documentation for more options.

Create your own colorscheme

You can ultimately create your own colorscheme that is based on zenbones by defining a palette and generating a specs. Best way to demonstrate this is through an example. Let's make a zenbones-flavored Gruvbox colorscheme called gruvbones.

Let's define our colorscheme in colors/gruvbones.lua. It contains the following:

local colors_name = "gruvbones"
vim.g.colors_name = colors_name -- Required when defining a colorscheme

local lush = require "lush"
local hsluv = lush.hsluv -- Human-friendly hsl
local util = require "zenbones.util"

local bg = vim.opt.background:get()

-- Define a palette. Use `palette_extend` to fill unspecified colors
-- Based on https://github.com/gruvbox-community/gruvbox#palette
local palette
if bg == "light" then
	palette = util.palette_extend({
		bg = hsluv "#fbf1c7",
		fg = hsluv "#3c3836",
		rose = hsluv "#9d0006",
		leaf = hsluv "#79740e",
		wood = hsluv "#b57614",
		water = hsluv "#076678",
		blossom = hsluv "#8f3f71",
		sky = hsluv "#427b58",
	}, bg)
else
	palette = util.palette_extend({
		bg = hsluv "#282828",
		fg = hsluv "#ebdbb2",
		rose = hsluv "#fb4934",
		leaf = hsluv "#b8bb26",
		wood = hsluv "#fabd2f",
		water = hsluv "#83a598",
		blossom = hsluv "#d3869b",
		sky = hsluv "#83c07c",
	}, bg)
end

-- Generate the lush specs using the generator util
local generator = require "zenbones.specs"
local base_specs = generator.generate(palette, bg, generator.get_global_config(colors_name, bg))

-- Optionally extend specs using Lush
local specs = lush.extends({ base_specs }).with(function()
	return {
		Statement { base_specs.Statement, fg = palette.rose },
		Special { fg = palette.water },
		Type { fg = palette.sky, gui = "italic" },
	}
end)

-- Pass the specs to lush to apply
lush(specs)

-- Optionally set term colors
require("zenbones.term").apply_colors(palette)

And there you have it. Just call colorscheme gruvbones to use your new colorscheme. It respects &background and other configurations too.

Also checkout the neobones and rosebones colorscheme for a similar and complete example.