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zenbones-theme/doc/zenbones.txt
2021-10-14 10:18:15 +00:00

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*zenbones.txt* A contrast-focused vim/neovim colorscheme
==============================================================================
Table of Contents *zenbones-table-of-contents*
1. Zenbones |zenbones-zenbones|
- Usage |zenbones-usage|
- Configuration |zenbones-configuration|
- Advanced Usage |zenbones-advanced-usage|
==============================================================================
1. Zenbones *zenbones-zenbones*
**Zenflesh, Zenbones** is a vim/neovim colorscheme designed to highlight code
using contrasts and font variations. Colors are tasked only for other roles
such as diagnostics, diffs, search matches.
USAGE *zenbones-usage*
Just apply the colorscheme as usual:
>
colorscheme zenbones " light
colorscheme zenflesh " dark
colorscheme neobones " https://neovim.io flavor
colorscheme rosebones " Rosé Pine flavor - https://rosepinetheme.com
colorscheme forestbones " Everforest flavor - https://github.com/sainnhe/everforest
colorscheme zenwritten " Zero hue and saturation version
<
It works pretty much the same as the first one but pretty handy when extending
or customizing the colors to your likings.
CONFIGURATION *zenbones-configuration*
Configuration is only available for neovim.
*zenbones-g:zenbones_lightness*
g:zenbones_lightness Change background colors lightness.
Options: `'bright'`, `'dim'`.
*zenbones-g:zenflesh_darkness*
g:zenflesh_darkness Change background colors darkness.
Options: `'stark'`, `'warm'`.
*zenbones-g:zenbones_solid_vert_split*
*zenbones-g:zenflesh_solid_vert_split*
g:zenflesh_solid_vert_split Default: `v:false`. Make vertical split
more distinguishable background
highlight.
*zenbones-g:zenbones_dim_noncurrent_window*
g:zenbones_dim_noncurrent_window Default: `v:false`. Make non-current
window background dimmer than _Normal_.
*zenbones-g:zenflesh_lighten_noncurrent_window*
g:zenflesh_lighten_noncurrent_window Default: `v:false`. Make non-current
window background warmer than _Normal_.
*zenbones-g:zenbones_italic_comments*
*zenbones-g:zenflesh_italic_comments*
g:zenflesh_italic_comments Default: `v:true`. Make comments
italicize.
*zenbones-g:zenbones_compat*
g:zenbones_compat Set to `1` to turn on compatibility
mode.
*zenbones-lightline*
>
let g:lightline = {
\ 'colorscheme': 'zenbones', " or 'zenflesh'
\ }
<
*zenbones-lualine*
>
options = { theme = 'zenbones' } -- or 'zenflesh'
<
ADVANCED USAGE *zenbones-advanced-usage*
Zenbones is pretty extensible thanks to Lush. You can easily retrieve the
colors in lua:
>
local theme = require "zenbones" -- or zenflesh
local palette = require "zenbones.palette"
print(theme.StatusLine.bg.hex)
print(palette.blossom.darken(20).hex)
<
Heres an example of how to extend/override some highlights.
`lua/customize_zenbones.lua`:
>
local function customize_zenbones()
if vim.g.colors_name ~= "zenbones" then
return
end
local lush = require "lush"
local base = require "zenbones"
-- Create some specs
local specs = lush.parse(function()
return {
TabLine { base.TabLine, gui = "italic" }, -- setting gui to "italic"
end)
-- Apply specs using lush tool-chain
lush.apply(lush.compile(specs))
end
return customize_zenbones
<
And then somewhere in your `init.vim`:
>
autocmd VimEnter,ColorScheme * lua require("customize_zenbones")()
<
See also Lushs documentation
<https://github.com/rktjmp/lush.nvim#advanced-usage> for more options.
CREATE YOUR OWN COLORSCHEME ~
You can ultimately create your own colorscheme that is based on Zenbones by
defining a palette and generating a specs. Best way to demonstrate this is
through an example. Lets make a zenbones-flavored Gruvbox colorscheme called
`gruvbones`.
Lets define our |colorscheme| in `nvim/colors/gruvbones.lua`. And it
contains the following:
>
vim.g.colors_name = "gruvbones" -- Required when defining a colorscheme
local lush = require "lush"
local hsluv = lush.hsluv -- Human-friendly hsl
local util = require "zenbones.util"
local bg = vim.opt.background:get()
-- Define a palette. Use `palette_extend` to fill unspecified colors
-- Based on https://github.com/gruvbox-community/gruvbox#palette
local palette
if bg == "light" then
palette = util.palette_extend({
bg = hsluv "#fbf1c7",
fg = hsluv "#3c3836",
rose = hsluv "#9d0006",
leaf = hsluv "#79740e",
wood = hsluv "#b57614",
water = hsluv "#076678",
blossom = hsluv "#8f3f71",
sky = hsluv "#427b58",
}, "zenbones")
else
palette = util.palette_extend({
bg = hsluv "#282828",
fg = hsluv "#ebdbb2",
rose = hsluv "#fb4934",
leaf = hsluv "#b8bb26",
wood = hsluv "#fabd2f",
water = hsluv "#83a598",
blossom = hsluv "#d3869b",
sky = hsluv "#83c07c",
}, "zenflesh")
end
-- Generate the lush specs using the generator util
local generator = require "zenbones.specs"
local base_specs = generator.generate(palette, bg, generator.get_global_config("gruvbones", bg))
-- Optionally extend specs using Lush
local specs = lush.extends({ base_specs }).with(function()
return {
Statement { base_specs.Statement, fg = palette.rose },
Special { fg = palette.water },
Type { fg = palette.sky, gui = "italic" },
}
end)
-- Pass the specs to lush to apply
lush(specs)
-- Optionally set term colors
require("zenbones.term").apply_colors(palette)
<
And there you have it. Just call `colorscheme gruvbones` to use your new
colorscheme. It respects `&background` and other configurations too.
Also checkout the neobones <../colors/neobones.lua> and rosebones
<../colors/rosebones.lua> colorscheme for a similar and complete example.
Generated by panvimdoc <https://github.com/kdheepak/panvimdoc>
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