adjust overall zenflesh colors

This commit is contained in:
Michael Chris Lopez
2021-09-13 16:09:16 +08:00
parent b008770af9
commit b9caa4189f

View File

@@ -126,14 +126,14 @@ local theme = lush(function()
-- default,
-- Uncomment and edit if you want more specific syntax highlighting.
Constant { fg = c.stone.da(24), gui = "italic" }, -- (preferred) any constant
Constant { fg = c.stone.da(29), gui = "italic" }, -- (preferred) any constant
-- String { }, -- a string constant: "this is a string"
-- Character { }, -- a character constant: 'c', '\n'
Number { gui = "italic" }, -- a number constant: 234, 0xff
Boolean { Number }, -- a boolean constant: TRUE, false
-- Float { }, -- a floating point constant: 2.3e10
Identifier { fg = c.stone.sa(8).da(14) }, -- (preferred) any variable name
Identifier { fg = c.stone.da(16) }, -- (preferred) any variable name
Function { fg = c.stone }, -- function name (also: methods for classes)
Statement { fg = c.stone, gui = "bold" }, -- (preferred) any statement
@@ -158,7 +158,7 @@ local theme = lush(function()
Special { fg = c.stone.da(18), gui = "bold" }, -- (preferred) any special symbol
-- SpecialChar { }, -- special character in a constant
-- Tag { }, -- you can use CTRL-] on this
Delimiter { fg = c.sand.de(24).li(42) }, -- character that needs attention
Delimiter { fg = c.sand.de(18).li(42) }, -- character that needs attention
SpecialComment { Comment, gui = "bold" }, -- special things inside a comment
-- Debug { }, -- debugging statements