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@@ -114,7 +114,9 @@ colors in lua:
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Here’s an example of how to extend/override some highlights:
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Here’s an example of how to extend/override some highlights.
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`lua/customize_zenbones.lua`:
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local function customize_zenbones()
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local function customize_zenbones()
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@@ -125,12 +127,13 @@ Here’s an example of how to extend/override some highlights:
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local lush = require "lush"
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local lush = require "lush"
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local base = require "zenbones"
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local base = require "zenbones"
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-- Create some specs
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local specs = lush.parse(function()
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local specs = lush.parse(function()
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return {
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return {
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TabLine { base.TabLine, gui = "italic" }, -- setting gui to "italic"
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TabLine { base.TabLine, gui = "italic" }, -- setting gui to "italic"
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}
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end)
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end)
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-- Apply specs using lush tool-chain
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lush.apply(lush.compile(specs))
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lush.apply(lush.compile(specs))
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end
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end
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@@ -138,7 +141,7 @@ Here’s an example of how to extend/override some highlights:
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And then somewhere in your config:
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And then somewhere in your `init.vim`:
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autocmd VimEnter,ColorScheme * lua require("customize_zenbones")()
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autocmd VimEnter,ColorScheme * lua require("customize_zenbones")()
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@@ -151,25 +154,25 @@ See also Lush’s documentation
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CREATE YOUR OWN COLORSCHEME ~
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CREATE YOUR OWN COLORSCHEME ~
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You can ultimately create your own colorscheme that is based on Zenbones by
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You can ultimately create your own colorscheme that is based on Zenbones by
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modifying the base palette and extending the specs. Best way to demonstrate
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defining a palette and generating a specs. Best way to demonstrate this is
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this is through an example. Let’s make a zenbones-flavored Gruvbox
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through an example. Let’s make a zenbones-flavored Gruvbox colorscheme called
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colorscheme called `gruvbones`.
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`gruvbones`.
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Let’s define our |colorscheme| in `nvim/colors/gruvbones.lua`. And it
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Let’s define our |colorscheme| in `nvim/colors/gruvbones.lua`. And it
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contains the following:
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contains the following:
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vim.g.colors_name = "gruvbones"
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vim.g.colors_name = "gruvbones" -- Required when defining a colorscheme
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local lush = require "lush"
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local lush = require "lush"
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local hsluv = lush.hsluv -- human-friendly hsl
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local hsluv = lush.hsluv -- Human-friendly hsl
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local util = require "zenbones.util"
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local util = require "zenbones.util"
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-- let's base bg=dark, bg=light on zenflesh, zenbones specs respectively
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-- Let's base bg=dark, bg=light on zenflesh, zenbones specs respectively
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local base_name = util.bg_to_base_name()
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local base_name = util.bg_to_base_name()
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-- create a palette. Use palette_extend to fill unspecified colors
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-- Define a palette. Use `palette_extend` to fill unspecified colors
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-- based on https://github.com/gruvbox-community/gruvbox#palette
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-- Based on https://github.com/gruvbox-community/gruvbox#palette
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local palette
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local palette
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if base_name == "zenbones" then
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if base_name == "zenbones" then
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palette = util.palette_extend({
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palette = util.palette_extend({
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@@ -195,11 +198,11 @@ contains the following:
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}, "zenflesh")
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}, "zenflesh")
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end
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end
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-- generate the lush specs using the generator util
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-- Generate the lush specs using the generator util
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local generator = require(base_name .. ".specs")
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local generator = require(base_name .. ".specs")
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local base_specs = generator.generate(palette, generator.get_global_config(base_name))
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local base_specs = generator.generate(palette, generator.get_global_config(base_name))
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-- optionally extend specs using Lush
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-- Optionally extend specs using Lush
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local specs = lush.extends({ base_specs }).with(function()
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local specs = lush.extends({ base_specs }).with(function()
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return {
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return {
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Statement { base_specs.Statement, fg = palette.rose },
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Statement { base_specs.Statement, fg = palette.rose },
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@@ -208,10 +211,10 @@ contains the following:
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}
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}
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end)
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end)
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-- include our theme file and pass it to lush to apply
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-- Pass the specs to lush to apply
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lush(specs)
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lush(specs)
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-- optionally, set term colors
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-- Optionally set term colors
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require("zenbones.term").apply_colors(palette)
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require("zenbones.term").apply_colors(palette)
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