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*zenbones.txt* A collection of contrast-based vim/neovim colorschemes
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==============================================================================
Table of Contents *zenbones-table-of-contents*
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1. Documentation |zenbones-documentation|
- Requirement |zenbones-documentation-requirement|
- Usage |zenbones-documentation-usage|
- Configuration |zenbones-documentation-configuration|
- Advanced Usage |zenbones-documentation-advanced-usage|
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==============================================================================
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1. Documentation *zenbones-documentation*
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A collection of Vim/Neovim colorschemes designed to highlight code using
contrasts and font variations.
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REQUIREMENT *zenbones-documentation-requirement*
- Neovim v0.8.0 (use v2.0.0 for older versions) or Vim 8.1
USAGE *zenbones-documentation-usage*
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Just apply the colorscheme as usual:
>vim
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set termguicolors
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set background=light " or dark
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colorscheme zenbones
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" or any from the collection
colorscheme zenwritten
colorscheme neobones
colorscheme vimbones
colorscheme rosebones
colorscheme forestbones
colorscheme nordbones
colorscheme tokyobones
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colorscheme seoulbones
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colorscheme duckbones
colorscheme zenburned
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colorscheme kanagawabones
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colorscheme randombones
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<
CONFIGURATION *zenbones-documentation-configuration*
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Configuration is only available for Neovim. There are two ways to set
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configuration. First:
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>vim
" vimscript
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let g:zenbones_solid_line_nr = v:true
let g:zenbones_darken_comments = 45
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<
>lua
-- lua
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vim.g.zenbones_solid_line_nr = true
vim.g.zenbones_darken_comments = 45
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<
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Second way is to set configuration is to assign a dictionary to the prefix:
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>vim
" vimscript
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let g:forestbones = #{ solid_line_nr: v:true, darken_comments: 45 }
<
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>lua
-- lua
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vim.g.forestbones = { solid_line_nr = true, darken_comments = 45 }
<
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**Notes**: Flavors accept their own configuration by replacing the prefix with
the flavor name e.g. `g:rosebones_italic_comments`.
-----------------------------------------------------------------------------------------------------
Option Background Default Description
------------------------------------ ------------ --------- -----------------------------------------
lightness light nil Change background colors lightness.
Options: 'bright', 'dim'.
darkness dark nil Change background colors darkness.
Options: 'stark', 'warm'.
solid_vert_split both false Solid |hl-VertSplit| background.
solid_line_nr both false Solid |hl-LineNr| background.
solid_float_border both false Make |hl-FloatBorder| have a more
distinguishable background highlight.
darken_noncurrent_window light false Make non-current window background darker
than Normal.
lighten_noncurrent_window dark false Make non-current window background
lighter than Normal.
italic_comments both true Make comments italicize.
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italic_strings both true Make strings italicize.
darken_comments light 38 Percentage to darken comments relative to
Normal bg.
lighten_comments dark 38 Percentage to lighten comments relative
to Normal bg.
darken_non_text light 25 Percentage to darken |hl-NonText|
relative to Normal bg.
lighten_non_text dark 30 Percentage to lighten |hl-NonText|
relative to Normal bg.
darken_line_nr light 33 Percentage to darken |hl-LineNr| relative
to Normal bg.
lighten_line_nr dark 35 Percentage to lighten |hl-LineNr|
relative to Normal bg.
darken_cursor_line light 3 Percentage to darken |hl-CursorLine|
relative to Normal bg.
lighten_cursor_line dark 4 Percentage to lighten |hl-CursorLine|
relative to Normal bg.
colorize_diagnostic_underline_text both false Colorize the fg of DiagnosticUnderline*.
transparent_background both false Make background transparent.
-----------------------------------------------------------------------------------------------------
G:BONES_COMPAT
Set to `1` to enable compatibility mode for all colorschemes. Enabled in Vim.
To enable/disable compatibility mode for a specific theme, set the variable
`g:{theme}_compat` to `0` or `1`, e.g. `let g:zenbones_compat = 1`.
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LIGHTLINE ~
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>vim
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let g:lightline = #{ colorscheme: 'zenbones' } " or any other flavor
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<
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LUALINE ~
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>lua
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require("lualine").setup {
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options = { theme = "zenbones" }, -- or any other flavor
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}
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<
ADVANCED USAGE *zenbones-documentation-advanced-usage*
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Zenbones is pretty extensible thanks to Lush. You can easily retrieve the
colors in lua:
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>lua
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local theme = require "zenbones" -- or any other flavor
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local palette = require "zenbones.palette"
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print(theme.StatusLine.bg.hex)
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print(palette.dark.blossom.darken(20).hex)
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<
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EXTEND/OVERRIDE HIGHLIGHTS ~
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Heres an example of how to extend/override some highlights.
`lua/customize_zenbones.lua`:
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>lua
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local lush = require "lush"
local base = require "zenbones"
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-- Create some specs
local specs = lush.parse(function()
return {
TabLine { base.TabLine, gui = "italic" }, -- setting gui to "italic"
}
end)
-- Apply specs using lush tool-chain
lush.apply(lush.compile(specs))
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<
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And then somewhere in your `init.vim`:
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>vim
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autocmd ColorScheme zenbones lua require "customize_zenbones"
colorscheme zenbones
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<
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See also Lushs documentation
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<https://github.com/rktjmp/lush.nvim#advanced-usage> for more options.
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CREATE YOUR OWN COLORSCHEME ~
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You can ultimately create your own colorscheme that is based on zenbones by
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defining a palette and generating a specs. Best way to demonstrate this is
through an example. Lets make a zenbones-flavored Gruvbox colorscheme called
`gruvbones`.
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Lets define our |colorscheme| in `colors/gruvbones.lua`. It contains the
following:
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>lua
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local colors_name = "gruvbones"
vim.g.colors_name = colors_name -- Required when defining a colorscheme
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local lush = require "lush"
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local hsluv = lush.hsluv -- Human-friendly hsl
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local util = require "zenbones.util"
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local bg = vim.o.background
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-- Define a palette. Use `palette_extend` to fill unspecified colors
-- Based on https://github.com/gruvbox-community/gruvbox#palette
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local palette
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if bg == "light" then
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palette = util.palette_extend({
bg = hsluv "#fbf1c7",
fg = hsluv "#3c3836",
rose = hsluv "#9d0006",
leaf = hsluv "#79740e",
wood = hsluv "#b57614",
water = hsluv "#076678",
blossom = hsluv "#8f3f71",
sky = hsluv "#427b58",
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}, bg)
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else
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palette = util.palette_extend({
bg = hsluv "#282828",
fg = hsluv "#ebdbb2",
rose = hsluv "#fb4934",
leaf = hsluv "#b8bb26",
wood = hsluv "#fabd2f",
water = hsluv "#83a598",
blossom = hsluv "#d3869b",
sky = hsluv "#83c07c",
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}, bg)
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end
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-- Generate the lush specs using the generator util
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local generator = require "zenbones.specs"
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local base_specs = generator.generate(palette, bg, generator.get_global_config(colors_name, bg))
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-- Optionally extend specs using Lush
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local specs = lush.extends({ base_specs }).with(function()
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return {
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Statement { base_specs.Statement, fg = palette.rose },
Special { fg = palette.water },
Type { fg = palette.sky, gui = "italic" },
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}
end)
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-- Pass the specs to lush to apply
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lush(specs)
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-- Optionally set term colors
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require("zenbones.term").apply_colors(palette)
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<
And there you have it. Just call `colorscheme gruvbones` to use your new
colorscheme. It respects `&background` and other configurations too.
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Generated by panvimdoc <https://github.com/kdheepak/panvimdoc>
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vim:tw=78:ts=8:noet:ft=help:norl: