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*zenbones.txt* A contrast-focused vim/neovim colorscheme
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==============================================================================
Table of Contents *zenbones-table-of-contents*
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1. Zenbones |zenbones-zenbones|
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- Usage |zenbones-usage|
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- Configuration |zenbones-configuration|
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- Advanced Usage |zenbones-advanced-usage|
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==============================================================================
1. Zenbones *zenbones-zenbones*
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**Zenflesh, Zenbones** is a vim/neovim colorscheme designed to highlight code
using contrasts and font variations. Colors are tasked only for other roles
such as diagnostics, diffs, search matches.
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USAGE *zenbones-usage*
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Just apply the colorscheme as usual:
>
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colorscheme zenbones " light
colorscheme zenflesh " dark
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" https://neovim.io flavor
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colorscheme neobones
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" Rosé Pine flavor - https://rosepinetheme.com
colorscheme rosebones
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<
It works pretty much the same as the first one but pretty handy when extending
or customizing the colors to your likings.
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CONFIGURATION *zenbones-configuration*
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Configuration is only available for neovim.
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*zenbones-g:zenbones_lightness*
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g:zenbones_lightness Change background colors lightness.
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Options: `'bright'`, `'dim'`.
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*zenbones-g:zenflesh_darkness*
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g:zenflesh_darkness Change background colors darkness.
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Options: `'stark'`, `'warm'`.
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*zenbones-g:zenbones_solid_vert_split*
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*zenbones-g:zenflesh_solid_vert_split*
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g:zenflesh_solid_vert_split Default: `v:false`. Make vertical split
more distinguishable background
highlight.
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*zenbones-g:zenbones_dim_noncurrent_window*
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g:zenbones_dim_noncurrent_window Default: `v:false`. Make non-current
window background dimmer than _Normal_.
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*zenbones-g:zenflesh_lighten_noncurrent_window*
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g:zenflesh_lighten_noncurrent_window Default: `v:false`. Make non-current
window background warmer than _Normal_.
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*zenbones-g:zenbones_italic_comments*
*zenbones-g:zenflesh_italic_comments*
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g:zenflesh_italic_comments Default: `v:true`. Make comments
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italicize.
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*zenbones-g:zenbones_compat*
g:zenbones_compat Set to `1` to turn on compatibility
mode.
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*zenbones-lightline*
>
let g:lightline = {
\ 'colorscheme': 'zenbones', " or 'zenflesh'
\ }
<
*zenbones-lualine*
>
options = { theme = 'zenbones' } -- or 'zenflesh'
<
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ADVANCED USAGE *zenbones-advanced-usage*
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Zenbones is pretty extensible thanks to Lush. You can easily retrieve the
colors in lua:
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>
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local theme = require "zenbones" -- or zenflesh
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local palette = require "zenbones.palette"
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print(theme.StatusLine.bg.hex)
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print(palette.blossom.darken(20).hex)
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<
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Heres an example of how to extend/override some highlights.
`lua/customize_zenbones.lua`:
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>
local function customize_zenbones()
if vim.g.colors_name ~= "zenbones" then
return
end
local lush = require "lush"
local base = require "zenbones"
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-- Create some specs
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local specs = lush.parse(function()
return {
TabLine { base.TabLine, gui = "italic" }, -- setting gui to "italic"
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end)
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-- Apply specs using lush tool-chain
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lush.apply(lush.compile(specs))
end
return customize_zenbones
<
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And then somewhere in your `init.vim`:
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>
autocmd VimEnter,ColorScheme * lua require("customize_zenbones")()
<
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See also Lushs documentation
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<https://github.com/rktjmp/lush.nvim#advanced-usage> for more options.
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CREATE YOUR OWN COLORSCHEME ~
You can ultimately create your own colorscheme that is based on Zenbones by
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defining a palette and generating a specs. Best way to demonstrate this is
through an example. Lets make a zenbones-flavored Gruvbox colorscheme called
`gruvbones`.
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Lets define our |colorscheme| in `nvim/colors/gruvbones.lua`. And it
contains the following:
>
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vim.g.colors_name = "gruvbones" -- Required when defining a colorscheme
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local lush = require "lush"
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local hsluv = lush.hsluv -- Human-friendly hsl
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local util = require "zenbones.util"
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-- Let's base bg=dark, bg=light on zenflesh, zenbones specs respectively
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local base_name = util.bg_to_base_name()
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-- Define a palette. Use `palette_extend` to fill unspecified colors
-- Based on https://github.com/gruvbox-community/gruvbox#palette
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local palette
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if base_name == "zenbones" then
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palette = util.palette_extend({
bg = hsluv "#fbf1c7",
fg = hsluv "#3c3836",
rose = hsluv "#9d0006",
leaf = hsluv "#79740e",
wood = hsluv "#b57614",
water = hsluv "#076678",
blossom = hsluv "#8f3f71",
sky = hsluv "#427b58",
}, "zenbones")
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else
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palette = util.palette_extend({
bg = hsluv "#282828",
fg = hsluv "#ebdbb2",
rose = hsluv "#fb4934",
leaf = hsluv "#b8bb26",
wood = hsluv "#fabd2f",
water = hsluv "#83a598",
blossom = hsluv "#d3869b",
sky = hsluv "#83c07c",
}, "zenflesh")
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end
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-- Generate the lush specs using the generator util
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local generator = require(base_name .. ".specs")
local base_specs = generator.generate(palette, generator.get_global_config(base_name))
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-- Optionally extend specs using Lush
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local specs = lush.extends({ base_specs }).with(function()
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return {
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Statement { base_specs.Statement, fg = palette.rose },
Special { fg = palette.water },
Type { fg = palette.sky, gui = "italic" },
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}
end)
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-- Pass the specs to lush to apply
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lush(specs)
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-- Optionally set term colors
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require("zenbones.term").apply_colors(palette)
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<
And there you have it. Just call `colorscheme gruvbones` to use your new
colorscheme. It respects `&background` and other configurations too.
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Also checkout the neobones <../colors/neobones.lua> and rosebones
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<../colors/rosebones.lua> colorscheme for a similar and complete example.
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Generated by panvimdoc <https://github.com/kdheepak/panvimdoc>
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vim:tw=78:ts=8:noet:ft=help:norl: