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*zenbones.txt* A collection of contrast-based vim/neovim colorschemes
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==============================================================================
Table of Contents *zenbones-table-of-contents*
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1. Zenbones |zenbones-zenbones|
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- Usage |zenbones-usage|
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- Configuration |zenbones-configuration|
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- Advanced Usage |zenbones-advanced-usage|
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==============================================================================
1. Zenbones *zenbones-zenbones*
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Zenbones is a collection of vim/neovim colorschemes designed to highlight code
using contrasts and font variations. Colors are tasked only for other roles
such as diagnostics, diffs, search matches.
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USAGE *zenbones-usage*
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Just apply the colorscheme as usual:
>
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set termguicolors
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colorscheme zenbones
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colorscheme zenwritten " Zero hue and saturation version
colorscheme neobones " https://neovim.io flavor
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colorscheme vimbones " https://www.vim.org flavor
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colorscheme rosebones " Rosé Pine flavor - https://rosepinetheme.com
colorscheme forestbones " Everforest flavor - https://github.com/sainnhe/everforest
colorscheme nordbones " Nord flavor - https://www.nordtheme.com/docs/colors-and-palettes
colorscheme tokyobones " Tokyo Night flavor - https://github.com/enkia/tokyo-night-vscode-theme#color-palette
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<
It works pretty much the same as the first one but pretty handy when extending
or customizing the colors to your likings.
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CONFIGURATION *zenbones-configuration*
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Configuration is only available for neovim. There are two ways to set
configuration. First:
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>
" vimscript
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let g:zenbones_solid_line_nr = v:true
let g:zenbones_darken_comments = 45
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<
>
-- lua
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vim.g.zenbones_solid_line_nr = true
vim.g.zenbones_darken_comments = 45
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<
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Second way is to set configuration is to assign a dictionary to the prefix:
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>
" vimscript
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let g:forestbones = #{ solid_line_nr: v:true, darken_comments: 45 }
<
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>
-- lua
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vim.g.forestbones = { solid_line_nr = true, darken_comments = 45 }
<
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**Notes**: Flavors accept their own configuration by replacing the prefix with
the flavor name e.g. `g:rosebones_italic_comments`.
│ Option │Backg│Defau│ Description │
│ │round│ lt │ │
│ │ │ │ │
│lightness │light│nil │Change background colors lightness. Options: 'bri│
│ │ │ │ght', 'dim'. │
│darkness │dark │nil │Change background colors darkness. Options: 'star│
│ │ │ │k', 'warm'. │
│solid_vert_spl│both │false│Solid |hl-VertSplit| background. │
│it │ │ │ │
│solid_line_nr │both │false│Solid |hl-LineNr| background. │
│ │ │ │ │
│solid_float_bo│both │false│Make |hl-FloatBorder| have a more distinguishable│
│rder │ │ │ background highlight. │
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│darken_noncurr│light│false│Make non-current window background darker than _N│
│ent_window │ │ │ormal_. │
│lighten_noncur│dark │false│Make non-current window background lighter than _│
│rent_window │ │ │Normal_. │
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│italic_comment│both │true │Make comments italicize. │
│s │ │ │ │
│darken_comment│light│38 │Percentage to darken comments relative to Normal │
│s │ │ │bg. See also |lush-color-darken|. │
│lighten_commen│dark │38 │Percentage to lighten comments relative to Normal│
│ts │ │ │ bg. See also |lush-color-lighten|. │
│darken_non_tex│light│25 │Percentage to darken |hl-NonText| relative to Nor│
│t │ │ │mal bg. See also |lush-color-darken|. │
│lighten_non_te│dark │30 │Percentage to lighten |hl-NonText| relative to No│
│xt │ │ │rmal bg. See also |lush-color-darken|. │
│darken_line_nr│light│33 │Percentage to darken |hl-LineNr| relative to Norm│
│ │ │ │al bg. See also |lush-color-darken|. │
│lighten_line_n│dark │35 │Percentage to lighten |hl-LineNr| relative to Nor│
│r │ │ │mal bg. See also |lush-color-darken|. │
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│transparent_ba│both │false│Make background transparent. │
│ckground │ │ │ │
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*zenbones-g:zenbones_compat*
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g:zenbones_compat Set to `1` to enable compatibility mode.
Enable in vim.
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LIGHTLINE ~
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>
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let g:lightline = #{ colorscheme: 'zenbones' }
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<
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LUALINE ~
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>
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require("lualine").setup {
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options = { theme = "zenbones" },
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}
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<
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ADVANCED USAGE *zenbones-advanced-usage*
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Zenbones is pretty extensible thanks to Lush. You can easily retrieve the
colors in lua:
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>
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local theme = require "zenbones"
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local palette = require "zenbones.palette"
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print(theme.StatusLine.bg.hex)
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print(palette.blossom.darken(20).hex)
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<
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Heres an example of how to extend/override some highlights.
`lua/customize_zenbones.lua`:
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>
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local lush = require "lush"
local base = require "zenbones"
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-- Create some specs
local specs = lush.parse(function()
return {
TabLine { base.TabLine, gui = "italic" }, -- setting gui to "italic"
}
end)
-- Apply specs using lush tool-chain
lush.apply(lush.compile(specs))
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<
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And then somewhere in your `init.vim`:
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>
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autocmd ColorScheme zenbones lua require "customize_zenbones"
colorscheme zenbones
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<
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See also Lushs documentation
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<https://github.com/rktjmp/lush.nvim#advanced-usage> for more options.
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CREATE YOUR OWN COLORSCHEME ~
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You can ultimately create your own colorscheme that is based on zenbones by
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defining a palette and generating a specs. Best way to demonstrate this is
through an example. Lets make a zenbones-flavored Gruvbox colorscheme called
`gruvbones`.
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Lets define our |colorscheme| in `colors/gruvbones.lua`. It contains the
following:
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>
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local colors_name = "gruvbones"
vim.g.colors_name = colors_name -- Required when defining a colorscheme
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local lush = require "lush"
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local hsluv = lush.hsluv -- Human-friendly hsl
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local util = require "zenbones.util"
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local bg = vim.opt.background:get()
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-- Define a palette. Use `palette_extend` to fill unspecified colors
-- Based on https://github.com/gruvbox-community/gruvbox#palette
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local palette
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if bg == "light" then
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palette = util.palette_extend({
bg = hsluv "#fbf1c7",
fg = hsluv "#3c3836",
rose = hsluv "#9d0006",
leaf = hsluv "#79740e",
wood = hsluv "#b57614",
water = hsluv "#076678",
blossom = hsluv "#8f3f71",
sky = hsluv "#427b58",
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}, bg)
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else
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palette = util.palette_extend({
bg = hsluv "#282828",
fg = hsluv "#ebdbb2",
rose = hsluv "#fb4934",
leaf = hsluv "#b8bb26",
wood = hsluv "#fabd2f",
water = hsluv "#83a598",
blossom = hsluv "#d3869b",
sky = hsluv "#83c07c",
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}, bg)
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end
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-- Generate the lush specs using the generator util
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local generator = require "zenbones.specs"
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local base_specs = generator.generate(palette, bg, generator.get_global_config(colors_name, bg))
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-- Optionally extend specs using Lush
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local specs = lush.extends({ base_specs }).with(function()
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return {
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Statement { base_specs.Statement, fg = palette.rose },
Special { fg = palette.water },
Type { fg = palette.sky, gui = "italic" },
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}
end)
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-- Pass the specs to lush to apply
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lush(specs)
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-- Optionally set term colors
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require("zenbones.term").apply_colors(palette)
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<
And there you have it. Just call `colorscheme gruvbones` to use your new
colorscheme. It respects `&background` and other configurations too.
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Also checkout the neobones <../colors/neobones.lua> and rosebones
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<../colors/rosebones.lua> colorscheme for a similar and complete example.
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Generated by panvimdoc <https://github.com/kdheepak/panvimdoc>
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vim:tw=78:ts=8:noet:ft=help:norl: