Valheim changes merge to master #1
@@ -179,6 +179,7 @@ docker run -d \
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-e WORLD_NAME="$WORLD_NAME" \
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-e WORLD_NAME="$WORLD_NAME" \
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-e SERVER_PASS="$SERVER_PASS" \
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-e SERVER_PASS="$SERVER_PASS" \
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-e SERVER_PUBLIC="$SERVER_PUBLIC" \
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-e SERVER_PUBLIC="$SERVER_PUBLIC" \
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-e SERVER_ARGS="-modifier resources more" \
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"$IMAGE"
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"$IMAGE"
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echo "Valheim server started."
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echo "Valheim server started."
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@@ -27,7 +27,10 @@ VOLUME_MOUNT="/mnt/$VOLUME_NAME"
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# StackScript that mounts the volume on first boot (see stackscript.md).
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# StackScript that mounts the volume on first boot (see stackscript.md).
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# Enter the numeric StackScript ID manually after creating it in the Linode UI.
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# Enter the numeric StackScript ID manually after creating it in the Linode UI.
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#STACKSCRIPT_ID="2225110"
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#STACKSCRIPT_ID="2225110"
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# Normal:
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STACKSCRIPT_ID="2225140"
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STACKSCRIPT_ID="2225140"
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# More resources (1.5):
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STACKSCRIPT_ID="2225166"
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if [[ "$SCRIPT_ACTION" == "" || "$SCRIPT_ACTION" == "--help" || "$SCRIPT_ACTION" == "-?" ]]; then
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if [[ "$SCRIPT_ACTION" == "" || "$SCRIPT_ACTION" == "--help" || "$SCRIPT_ACTION" == "-?" ]]; then
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echo "Linode helper script: create-linode.sh <action> <label> [args]"
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echo "Linode helper script: create-linode.sh <action> <label> [args]"
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