Files
crosspoint-reader/src/CrossPointSettings.h
Yona d7f4bd54f5 Add side button layout configuration while on reader (#147)
## Summary

Allow swapping the side button layout between *next page - prev page*
and *prev page - next page* while reading
2025-12-29 21:17:10 +11:00

70 lines
2.2 KiB
C++

#pragma once
#include <cstdint>
#include <iosfwd>
class CrossPointSettings {
private:
// Private constructor for singleton
CrossPointSettings() = default;
// Static instance
static CrossPointSettings instance;
public:
// Delete copy constructor and assignment
CrossPointSettings(const CrossPointSettings&) = delete;
CrossPointSettings& operator=(const CrossPointSettings&) = delete;
// Should match with SettingsActivity text
enum SLEEP_SCREEN_MODE { DARK = 0, LIGHT = 1, CUSTOM = 2, COVER = 3 };
// Status bar display type enum
enum STATUS_BAR_MODE { NONE = 0, NO_PROGRESS = 1, FULL = 2 };
enum ORIENTATION {
PORTRAIT = 0, // 480x800 logical coordinates (current default)
LANDSCAPE_CW = 1, // 800x480 logical coordinates, rotated 180° (swap top/bottom)
INVERTED = 2, // 480x800 logical coordinates, inverted
LANDSCAPE_CCW = 3 // 800x480 logical coordinates, native panel orientation
};
// Front button layout options
// Default: Back, Confirm, Left, Right
// Swapped: Left, Right, Back, Confirm
enum FRONT_BUTTON_LAYOUT { BACK_CONFIRM_LEFT_RIGHT = 0, LEFT_RIGHT_BACK_CONFIRM = 1 };
// Side button layout options
// Default: Previous, Next
// Swapped: Next, Previous
enum SIDE_BUTTON_LAYOUT { PREV_NEXT = 0, NEXT_PREV = 1 };
// Sleep screen settings
uint8_t sleepScreen = DARK;
// Status bar settings
uint8_t statusBar = FULL;
// Text rendering settings
uint8_t extraParagraphSpacing = 1;
// Duration of the power button press
uint8_t shortPwrBtn = 0;
// EPUB reading orientation settings
// 0 = portrait (default), 1 = landscape clockwise, 2 = inverted, 3 = landscape counter-clockwise
uint8_t orientation = PORTRAIT;
// Front button layout
uint8_t frontButtonLayout = BACK_CONFIRM_LEFT_RIGHT;
// Side button layout
uint8_t sideButtonLayout = PREV_NEXT;
~CrossPointSettings() = default;
// Get singleton instance
static CrossPointSettings& getInstance() { return instance; }
uint16_t getPowerButtonDuration() const { return shortPwrBtn ? 10 : 500; }
bool saveToFile() const;
bool loadFromFile();
};
// Helper macro to access settings
#define SETTINGS CrossPointSettings::getInstance()