Files
crosspoint-reader/src/RecentBooksStore.h
Kenneth e548bfc0e1 My Library: Tab bar w/ Recent Books + File Browser (#250)
# Summary

This PR introduces a reusable Tab Bar component and combines the Recent
Books and File Browser into a unified tabbed page called "My Library"
accessible from the Home screen.

## Features
### New Tab Bar Component
A flexible, reusable tab bar component added to `ScreenComponents` that
can be used throughout the application.

### New Scroll Indicator Component
A page position indicator for lists that span multiple pages.
**Features:**
- Up/down arrow indicators
- Current page fraction display (e.g., "1/3")
- Only renders when content spans multiple pages

### My Library Activity
A new unified view combining Recent Books and File Browser into a single
tabbed page.

**Tabs:**
- **Recent** - Shows recently opened books
- **Files** - Browse SD card directory structure

**Navigation:**
- Up/Down or Left/Right: Navigate through list items
- Left/Right (when first item selected): Switch between tabs
- Confirm: Open selected book or enter directory
- Back: Go up directory (Files tab) or return home
- Long press Back: Jump to root directory (Files tab)

**UI Elements:**
- Tab bar with selection indicator
- Scroll/page indicator on right side
- Side button hints (up/down arrows)
- Dynamic bottom button labels ("BACK" in subdirectories, "HOME" at
root)

## Tab Bar Usage
The tab bar component is designed to be reusable across different
activities. Here's how to use it:

### Basic Example
```cpp
#include "ScreenComponents.h"
void MyActivity::render() const {
  renderer.clearScreen();
  
  // Define tabs with labels and selection state
  std::vector<TabInfo> tabs = {
    {"Tab One", currentTab == 0},   // Selected when currentTab is 0
    {"Tab Two", currentTab == 1},   // Selected when currentTab is 1
    {"Tab Three", currentTab == 2}  // Selected when currentTab is 2
  };
  
  // Draw tab bar at Y position 15, returns height of the tab bar
  int tabBarHeight = ScreenComponents::drawTabBar(renderer, 15, tabs);
  
  // Position your content below the tab bar
  int contentStartY = 15 + tabBarHeight + 10; // Add some padding
  
  // Draw content based on selected tab
  if (currentTab == 0) {
    renderTabOneContent(contentStartY);
  } else if (currentTab == 1) {
    renderTabTwoContent(contentStartY);
  } else {
    renderTabThreeContent(contentStartY);
  }
  
  renderer.displayBuffer();
}
```
Video Demo: https://share.cleanshot.com/P6NBncFS

<img width="250"
src="https://github.com/user-attachments/assets/07de4418-968e-4a88-9b42-ac5f53d8a832"
/>
<img width="250"
src="https://github.com/user-attachments/assets/e40201ed-dcc8-4568-b008-cd2bf13ebb2a"
/>
<img width="250"
src="https://github.com/user-attachments/assets/73db269f-e629-4696-b8ca-0b8443451a05"
/>

---------

Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-21 11:38:38 +00:00

33 lines
821 B
C++

#pragma once
#include <string>
#include <vector>
class RecentBooksStore {
// Static instance
static RecentBooksStore instance;
std::vector<std::string> recentBooks;
public:
~RecentBooksStore() = default;
// Get singleton instance
static RecentBooksStore& getInstance() { return instance; }
// Add a book path to the recent list (moves to front if already exists)
void addBook(const std::string& path);
// Get the list of recent book paths (most recent first)
const std::vector<std::string>& getBooks() const { return recentBooks; }
// Get the count of recent books
int getCount() const { return static_cast<int>(recentBooks.size()); }
bool saveToFile() const;
bool loadFromFile();
};
// Helper macro to access recent books store
#define RECENT_BOOKS RecentBooksStore::getInstance()