#pragma once #include #include #include #include #include "../Activity.h" class HomeActivity final : public Activity { TaskHandle_t displayTaskHandle = nullptr; SemaphoreHandle_t renderingMutex = nullptr; int selectorIndex = 0; bool updateRequired = false; const std::function onReaderOpen; const std::function onSettingsOpen; static void taskTrampoline(void* param); [[noreturn]] void displayTaskLoop(); void render() const; public: explicit HomeActivity(GfxRenderer& renderer, InputManager& inputManager, const std::function& onReaderOpen, const std::function& onSettingsOpen) : Activity(renderer, inputManager), onReaderOpen(onReaderOpen), onSettingsOpen(onSettingsOpen) {} void onEnter() override; void onExit() override; void loop() override; };