#include "BootLogoScreen.h" #include #include "config.h" #include "images/CrossLarge.h" void BootLogoScreen::onEnter() { const auto pageWidth = GfxRenderer::getScreenWidth(); const auto pageHeight = GfxRenderer::getScreenHeight(); renderer.clearScreen(); // Location for images is from top right in landscape orientation renderer.drawImage(CrossLarge, (pageHeight - 128) / 2, (pageWidth - 128) / 2, 128, 128); const int width = renderer.getTextWidth(UI_FONT_ID, "CrossPoint", BOLD); renderer.drawText(UI_FONT_ID, (pageWidth - width) / 2, pageHeight / 2 + 70, "CrossPoint", true, BOLD); const int bootingWidth = renderer.getTextWidth(SMALL_FONT_ID, "BOOTING"); renderer.drawText(SMALL_FONT_ID, (pageWidth - bootingWidth) / 2, pageHeight / 2 + 95, "BOOTING"); renderer.displayBuffer(); }