Add cover image display in *Continue Reading* card with framebuffer caching (#200)
## Summary * **What is the goal of this PR?** (e.g., Fixes a bug in the user authentication module, Display the book cover image in the **"Continue Reading"** card on the home screen, with fast navigation using framebuffer caching. * **What changes are included?** - Display book cover image in the "Continue Reading" card on home screen - Load cover from cached BMP (same as sleep screen cover) - Add framebuffer store/restore functions (`copyStoredBwBuffer`, `freeStoredBwBuffer`) for fast navigation after initial render - Fix `drawBitmap` scaling bug: apply scale to offset only, not to base coordinates - Add white text boxes behind title/author/continue reading label for readability on cover - Support both EPUB and XTC file cover images - Increase HomeActivity task stack size from 2048 to 4096 for cover image rendering ## Additional Context * Add any other information that might be helpful for the reviewer (e.g., performance implications, potential risks, specific areas to focus on). - Performance: First render loads cover from SD card (~800ms), subsequent navigation uses cached framebuffer (~instant) - Memory: Framebuffer cache uses ~48KB (6 chunks × 8KB) while on home screen, freed on exit - Fallback: If cover image is not available, falls back to standard text-only display - The `drawBitmap` fix corrects a bug where screenY = (y + offset) scale was incorrectly scaling the base coordinates. Now correctly uses screenY = y + (offset scale)
This commit is contained in:
@@ -154,6 +154,12 @@ void GfxRenderer::drawImage(const uint8_t bitmap[], const int x, const int y, co
|
||||
|
||||
void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, const int maxWidth, const int maxHeight,
|
||||
const float cropX, const float cropY) const {
|
||||
// For 1-bit bitmaps, use optimized 1-bit rendering path (no crop support for 1-bit)
|
||||
if (bitmap.is1Bit() && cropX == 0.0f && cropY == 0.0f) {
|
||||
drawBitmap1Bit(bitmap, x, y, maxWidth, maxHeight);
|
||||
return;
|
||||
}
|
||||
|
||||
float scale = 1.0f;
|
||||
bool isScaled = false;
|
||||
int cropPixX = std::floor(bitmap.getWidth() * cropX / 2.0f);
|
||||
@@ -195,6 +201,9 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
|
||||
if (screenY >= getScreenHeight()) {
|
||||
break;
|
||||
}
|
||||
if (screenY < 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (bitmap.readNextRow(outputRow, rowBytes) != BmpReaderError::Ok) {
|
||||
Serial.printf("[%lu] [GFX] Failed to read row %d from bitmap\n", millis(), bmpY);
|
||||
@@ -217,6 +226,9 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
|
||||
if (screenX >= getScreenWidth()) {
|
||||
break;
|
||||
}
|
||||
if (screenX < 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const uint8_t val = outputRow[bmpX / 4] >> (6 - ((bmpX * 2) % 8)) & 0x3;
|
||||
|
||||
@@ -234,6 +246,143 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
|
||||
free(rowBytes);
|
||||
}
|
||||
|
||||
void GfxRenderer::drawBitmap1Bit(const Bitmap& bitmap, const int x, const int y, const int maxWidth,
|
||||
const int maxHeight) const {
|
||||
float scale = 1.0f;
|
||||
bool isScaled = false;
|
||||
if (maxWidth > 0 && bitmap.getWidth() > maxWidth) {
|
||||
scale = static_cast<float>(maxWidth) / static_cast<float>(bitmap.getWidth());
|
||||
isScaled = true;
|
||||
}
|
||||
if (maxHeight > 0 && bitmap.getHeight() > maxHeight) {
|
||||
scale = std::min(scale, static_cast<float>(maxHeight) / static_cast<float>(bitmap.getHeight()));
|
||||
isScaled = true;
|
||||
}
|
||||
|
||||
// For 1-bit BMP, output is still 2-bit packed (for consistency with readNextRow)
|
||||
const int outputRowSize = (bitmap.getWidth() + 3) / 4;
|
||||
auto* outputRow = static_cast<uint8_t*>(malloc(outputRowSize));
|
||||
auto* rowBytes = static_cast<uint8_t*>(malloc(bitmap.getRowBytes()));
|
||||
|
||||
if (!outputRow || !rowBytes) {
|
||||
Serial.printf("[%lu] [GFX] !! Failed to allocate 1-bit BMP row buffers\n", millis());
|
||||
free(outputRow);
|
||||
free(rowBytes);
|
||||
return;
|
||||
}
|
||||
|
||||
for (int bmpY = 0; bmpY < bitmap.getHeight(); bmpY++) {
|
||||
// Read rows sequentially using readNextRow
|
||||
if (bitmap.readNextRow(outputRow, rowBytes) != BmpReaderError::Ok) {
|
||||
Serial.printf("[%lu] [GFX] Failed to read row %d from 1-bit bitmap\n", millis(), bmpY);
|
||||
free(outputRow);
|
||||
free(rowBytes);
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate screen Y based on whether BMP is top-down or bottom-up
|
||||
const int bmpYOffset = bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY;
|
||||
int screenY = y + (isScaled ? static_cast<int>(std::floor(bmpYOffset * scale)) : bmpYOffset);
|
||||
if (screenY >= getScreenHeight()) {
|
||||
continue; // Continue reading to keep row counter in sync
|
||||
}
|
||||
if (screenY < 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int bmpX = 0; bmpX < bitmap.getWidth(); bmpX++) {
|
||||
int screenX = x + (isScaled ? static_cast<int>(std::floor(bmpX * scale)) : bmpX);
|
||||
if (screenX >= getScreenWidth()) {
|
||||
break;
|
||||
}
|
||||
if (screenX < 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Get 2-bit value (result of readNextRow quantization)
|
||||
const uint8_t val = outputRow[bmpX / 4] >> (6 - ((bmpX * 2) % 8)) & 0x3;
|
||||
|
||||
// For 1-bit source: 0 or 1 -> map to black (0,1,2) or white (3)
|
||||
// val < 3 means black pixel (draw it)
|
||||
if (val < 3) {
|
||||
drawPixel(screenX, screenY, true);
|
||||
}
|
||||
// White pixels (val == 3) are not drawn (leave background)
|
||||
}
|
||||
}
|
||||
|
||||
free(outputRow);
|
||||
free(rowBytes);
|
||||
}
|
||||
|
||||
void GfxRenderer::fillPolygon(const int* xPoints, const int* yPoints, int numPoints, bool state) const {
|
||||
if (numPoints < 3) return;
|
||||
|
||||
// Find bounding box
|
||||
int minY = yPoints[0], maxY = yPoints[0];
|
||||
for (int i = 1; i < numPoints; i++) {
|
||||
if (yPoints[i] < minY) minY = yPoints[i];
|
||||
if (yPoints[i] > maxY) maxY = yPoints[i];
|
||||
}
|
||||
|
||||
// Clip to screen
|
||||
if (minY < 0) minY = 0;
|
||||
if (maxY >= getScreenHeight()) maxY = getScreenHeight() - 1;
|
||||
|
||||
// Allocate node buffer for scanline algorithm
|
||||
auto* nodeX = static_cast<int*>(malloc(numPoints * sizeof(int)));
|
||||
if (!nodeX) {
|
||||
Serial.printf("[%lu] [GFX] !! Failed to allocate polygon node buffer\n", millis());
|
||||
return;
|
||||
}
|
||||
|
||||
// Scanline fill algorithm
|
||||
for (int scanY = minY; scanY <= maxY; scanY++) {
|
||||
int nodes = 0;
|
||||
|
||||
// Find all intersection points with edges
|
||||
int j = numPoints - 1;
|
||||
for (int i = 0; i < numPoints; i++) {
|
||||
if ((yPoints[i] < scanY && yPoints[j] >= scanY) || (yPoints[j] < scanY && yPoints[i] >= scanY)) {
|
||||
// Calculate X intersection using fixed-point to avoid float
|
||||
int dy = yPoints[j] - yPoints[i];
|
||||
if (dy != 0) {
|
||||
nodeX[nodes++] = xPoints[i] + (scanY - yPoints[i]) * (xPoints[j] - xPoints[i]) / dy;
|
||||
}
|
||||
}
|
||||
j = i;
|
||||
}
|
||||
|
||||
// Sort nodes by X (simple bubble sort, numPoints is small)
|
||||
for (int i = 0; i < nodes - 1; i++) {
|
||||
for (int k = i + 1; k < nodes; k++) {
|
||||
if (nodeX[i] > nodeX[k]) {
|
||||
int temp = nodeX[i];
|
||||
nodeX[i] = nodeX[k];
|
||||
nodeX[k] = temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Fill between pairs of nodes
|
||||
for (int i = 0; i < nodes - 1; i += 2) {
|
||||
int startX = nodeX[i];
|
||||
int endX = nodeX[i + 1];
|
||||
|
||||
// Clip to screen
|
||||
if (startX < 0) startX = 0;
|
||||
if (endX >= getScreenWidth()) endX = getScreenWidth() - 1;
|
||||
|
||||
// Draw horizontal line
|
||||
for (int x = startX; x <= endX; x++) {
|
||||
drawPixel(x, scanY, state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
free(nodeX);
|
||||
}
|
||||
|
||||
void GfxRenderer::clearScreen(const uint8_t color) const { einkDisplay.clearScreen(color); }
|
||||
|
||||
void GfxRenderer::invertScreen() const {
|
||||
|
||||
Reference in New Issue
Block a user