Normalize button hints (#130)
## Summary This creates a `renderer.drawButtonHints` to make all of the "hints" over buttons to match the home screen. ## Additional Context * Add any other information that might be helpful for the reviewer (e.g., performance implications, potential risks, specific areas to focus on). --------- Co-authored-by: Dave Allie <dave@daveallie.com>
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@@ -57,6 +57,9 @@ class GfxRenderer {
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int getSpaceWidth(int fontId) const;
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int getLineHeight(int fontId) const;
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// UI Components
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void drawButtonHints(int fontId, const char* btn1, const char* btn2, const char* btn3, const char* btn4) const;
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// Grayscale functions
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void setRenderMode(const RenderMode mode) { this->renderMode = mode; }
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void copyGrayscaleLsbBuffers() const;
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