Rename Screens to Activities and restructure files (#44)

## Summary

* This PR drastically reshapes the structure of the codebase, moving
from the concept of "Screens" to "Activities", restructing the files and
setting up the concept of subactivities.
* This should help with keep the main file clean and containing all
functional logic in the relevant activity.
* CrossPointState is now also a global singleton which should help with
accessing it from within activities.

## Additional Context

* This is probably going to be a bit disruptive for people with open
PRs, sorry 😞
This commit is contained in:
Dave Allie
2025-12-17 23:32:18 +11:00
committed by GitHub
parent c78f2a9840
commit d429966dd4
32 changed files with 372 additions and 261 deletions

View File

@@ -0,0 +1,17 @@
#pragma once
#include <memory>
#include "Activity.h"
class ActivityWithSubactivity : public Activity {
protected:
std::unique_ptr<Activity> subActivity = nullptr;
void exitActivity();
void enterNewActivity(Activity* activity);
public:
explicit ActivityWithSubactivity(GfxRenderer& renderer, InputManager& inputManager)
: Activity(renderer, inputManager) {}
void loop() override;
void onExit() override;
};