Use single buffer mode for EInkDisplay (#34)
## Summary * Frees up 48kB of statically allocated RAM in exchange for 48kB just when grayscale rendering is needed ## Additional Context * Upstream changes: https://github.com/open-x4-epaper/community-sdk/pull/7
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@@ -132,13 +132,19 @@ void GfxRenderer::displayBuffer(const EInkDisplay::RefreshMode refreshMode) cons
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einkDisplay.displayBuffer(refreshMode);
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}
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// TODO: Support partial window update
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// void GfxRenderer::flushArea(const int x, const int y, const int width, const int height) const {
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// const int rotatedX = y;
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// const int rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - x;
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//
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// einkDisplay.displayBuffer(EInkDisplay::FAST_REFRESH, rotatedX, rotatedY, height, width);
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// }
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void GfxRenderer::displayWindow(const int x, const int y, const int width, const int height) const {
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// Rotate coordinates from portrait (480x800) to landscape (800x480)
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// Rotation: 90 degrees clockwise
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// Portrait coordinates: (x, y) with dimensions (width, height)
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// Landscape coordinates: (rotatedX, rotatedY) with dimensions (rotatedWidth, rotatedHeight)
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const int rotatedX = y;
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const int rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - x - width + 1;
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const int rotatedWidth = height;
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const int rotatedHeight = width;
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einkDisplay.displayWindow(rotatedX, rotatedY, rotatedWidth, rotatedHeight);
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}
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// Note: Internal driver treats screen in command orientation, this library treats in portrait orientation
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int GfxRenderer::getScreenWidth() { return EInkDisplay::DISPLAY_HEIGHT; }
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@@ -164,7 +170,7 @@ int GfxRenderer::getLineHeight(const int fontId) const {
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uint8_t* GfxRenderer::getFrameBuffer() const { return einkDisplay.getFrameBuffer(); }
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void GfxRenderer::swapBuffers() const { einkDisplay.swapBuffers(); }
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size_t GfxRenderer::getBufferSize() { return EInkDisplay::BUFFER_SIZE; }
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void GfxRenderer::grayscaleRevert() const { einkDisplay.grayscaleRevert(); }
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@@ -174,6 +180,35 @@ void GfxRenderer::copyGrayscaleMsbBuffers() const { einkDisplay.copyGrayscaleMsb
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void GfxRenderer::displayGrayBuffer() const { einkDisplay.displayGrayBuffer(); }
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/**
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* This should be called before grayscale buffers are populated.
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* A `restoreBwBuffer` call should always follow the grayscale render if this method was called.
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*/
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void GfxRenderer::storeBwBuffer() {
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if (bwBuffer) {
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Serial.printf("[%lu] [GFX] !! BW buffer already stored - this is likely a bug, freeing it\n", millis());
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free(bwBuffer);
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}
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bwBuffer = static_cast<uint8_t*>(malloc(EInkDisplay::BUFFER_SIZE));
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memcpy(bwBuffer, einkDisplay.getFrameBuffer(), EInkDisplay::BUFFER_SIZE);
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}
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/**
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* This can only be called if `storeBwBuffer` was called prior to the grayscale render.
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* It should be called to restore the BW buffer state after grayscale rendering is complete.
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*/
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void GfxRenderer::restoreBwBuffer() {
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if (!bwBuffer) {
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Serial.printf("[%lu] [GFX] !! BW buffer not stored - this is likely a bug\n", millis());
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return;
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}
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einkDisplay.cleanupGrayscaleBuffers(bwBuffer);
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free(bwBuffer);
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bwBuffer = nullptr;
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}
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void GfxRenderer::renderChar(const EpdFontFamily& fontFamily, const uint32_t cp, int* x, const int* y,
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const bool pixelState, const EpdFontStyle style) const {
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const EpdGlyph* glyph = fontFamily.getGlyph(cp, style);
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