Use reference passing for EpdRenderer

This commit is contained in:
Dave Allie
2025-12-06 12:56:39 +11:00
parent 6414f85257
commit 9a33030623
23 changed files with 109 additions and 114 deletions

View File

@@ -3,6 +3,6 @@
class SleepScreen final : public Screen {
public:
explicit SleepScreen(EpdRenderer* renderer, InputManager& inputManager) : Screen(renderer, inputManager) {}
explicit SleepScreen(EpdRenderer& renderer, InputManager& inputManager) : Screen(renderer, inputManager) {}
void onEnter() override;
};