Use reference passing for EpdRenderer

This commit is contained in:
Dave Allie
2025-12-06 12:56:39 +11:00
parent 6414f85257
commit 9a33030623
23 changed files with 109 additions and 114 deletions

View File

@@ -3,12 +3,12 @@
#include <EpdRenderer.h>
void FullScreenMessageScreen::onEnter() {
const auto width = renderer->getUiTextWidth(text.c_str(), style);
const auto height = renderer->getLineHeight();
const auto left = (renderer->getPageWidth() - width) / 2;
const auto top = (renderer->getPageHeight() - height) / 2;
const auto width = renderer.getUiTextWidth(text.c_str(), style);
const auto height = renderer.getLineHeight();
const auto left = (renderer.getPageWidth() - width) / 2;
const auto top = (renderer.getPageHeight() - height) / 2;
renderer->clearScreen(invert);
renderer->drawUiText(left, top, text.c_str(), invert ? 0 : 1, style);
renderer->flushDisplay(partialUpdate);
renderer.clearScreen(invert);
renderer.drawUiText(left, top, text.c_str(), invert ? 0 : 1, style);
renderer.flushDisplay(partialUpdate);
}