Give activities names and log when entering and exiting them (#92)
## Summary * Give activities name and log when entering and exiting them * Clearer logs when attempting to debug, knowing where users are coming from/going to helps
This commit is contained in:
@@ -5,6 +5,8 @@
|
||||
#include "config.h"
|
||||
|
||||
void FullScreenMessageActivity::onEnter() {
|
||||
Activity::onEnter();
|
||||
|
||||
const auto height = renderer.getLineHeight(UI_FONT_ID);
|
||||
const auto top = (GfxRenderer::getScreenHeight() - height) / 2;
|
||||
|
||||
|
||||
@@ -16,6 +16,9 @@ class FullScreenMessageActivity final : public Activity {
|
||||
explicit FullScreenMessageActivity(GfxRenderer& renderer, InputManager& inputManager, std::string text,
|
||||
const EpdFontStyle style = REGULAR,
|
||||
const EInkDisplay::RefreshMode refreshMode = EInkDisplay::FAST_REFRESH)
|
||||
: Activity(renderer, inputManager), text(std::move(text)), style(style), refreshMode(refreshMode) {}
|
||||
: Activity("FullScreenMessage", renderer, inputManager),
|
||||
text(std::move(text)),
|
||||
style(style),
|
||||
refreshMode(refreshMode) {}
|
||||
void onEnter() override;
|
||||
};
|
||||
|
||||
@@ -12,11 +12,6 @@ const char* const KeyboardEntryActivity::keyboard[NUM_ROWS] = {
|
||||
const char* const KeyboardEntryActivity::keyboardShift[NUM_ROWS] = {"~!@#$%^&*()_+", "QWERTYUIOP{}|", "ASDFGHJKL:\"",
|
||||
"ZXCVBNM<>?", "^ _____<OK"};
|
||||
|
||||
KeyboardEntryActivity::KeyboardEntryActivity(GfxRenderer& renderer, InputManager& inputManager,
|
||||
const std::string& title, const std::string& initialText, size_t maxLength,
|
||||
bool isPassword)
|
||||
: Activity(renderer, inputManager), title(title), text(initialText), maxLength(maxLength), isPassword(isPassword) {}
|
||||
|
||||
void KeyboardEntryActivity::setText(const std::string& newText) {
|
||||
text = newText;
|
||||
if (maxLength > 0 && text.length() > maxLength) {
|
||||
@@ -37,15 +32,13 @@ void KeyboardEntryActivity::reset(const std::string& newTitle, const std::string
|
||||
}
|
||||
|
||||
void KeyboardEntryActivity::onEnter() {
|
||||
Activity::onEnter();
|
||||
|
||||
// Reset state when entering the activity
|
||||
complete = false;
|
||||
cancelled = false;
|
||||
}
|
||||
|
||||
void KeyboardEntryActivity::onExit() {
|
||||
// Clean up if needed
|
||||
}
|
||||
|
||||
void KeyboardEntryActivity::loop() {
|
||||
handleInput();
|
||||
render(10);
|
||||
|
||||
@@ -34,7 +34,12 @@ class KeyboardEntryActivity : public Activity {
|
||||
* @param isPassword If true, display asterisks instead of actual characters
|
||||
*/
|
||||
KeyboardEntryActivity(GfxRenderer& renderer, InputManager& inputManager, const std::string& title = "Enter Text",
|
||||
const std::string& initialText = "", size_t maxLength = 0, bool isPassword = false);
|
||||
const std::string& initialText = "", const size_t maxLength = 0, const bool isPassword = false)
|
||||
: Activity("KeyboardEntry", renderer, inputManager),
|
||||
title(title),
|
||||
text(initialText),
|
||||
maxLength(maxLength),
|
||||
isPassword(isPassword) {}
|
||||
|
||||
/**
|
||||
* Handle button input. Call this in your main loop.
|
||||
@@ -85,7 +90,6 @@ class KeyboardEntryActivity : public Activity {
|
||||
|
||||
// Activity overrides
|
||||
void onEnter() override;
|
||||
void onExit() override;
|
||||
void loop() override;
|
||||
|
||||
private:
|
||||
|
||||
Reference in New Issue
Block a user