Use sane smaller data types for data in section.bin (#188)

## Summary

* Update EpdFontFamily::Style to be u8 instead of u32 (saving 3 bytes
per word)
* Update layout width/height to be u16 from int
* Update page element count to be u16 from u32
* Update text block element count to be u16 from u32
* Bumped section bin version to version 8
This commit is contained in:
Dave Allie
2025-12-31 12:11:36 +10:00
committed by GitHub
parent 40f9ed485c
commit 6e9ba1006a
28 changed files with 133 additions and 129 deletions

View File

@@ -13,7 +13,7 @@ void BootActivity::onEnter() {
renderer.clearScreen();
renderer.drawImage(CrossLarge, (pageWidth + 128) / 2, (pageHeight - 128) / 2, 128, 128);
renderer.drawCenteredText(UI_10_FONT_ID, pageHeight / 2 + 70, "CrossPoint", true, BOLD);
renderer.drawCenteredText(UI_10_FONT_ID, pageHeight / 2 + 70, "CrossPoint", true, EpdFontFamily::BOLD);
renderer.drawCenteredText(SMALL_FONT_ID, pageHeight / 2 + 95, "BOOTING");
renderer.drawCenteredText(SMALL_FONT_ID, pageHeight - 30, CROSSPOINT_VERSION);
renderer.displayBuffer();

View File

@@ -129,7 +129,7 @@ void SleepActivity::renderDefaultSleepScreen() const {
renderer.clearScreen();
renderer.drawImage(CrossLarge, (pageWidth + 128) / 2, (pageHeight - 128) / 2, 128, 128);
renderer.drawCenteredText(UI_10_FONT_ID, pageHeight / 2 + 70, "CrossPoint", true, BOLD);
renderer.drawCenteredText(UI_10_FONT_ID, pageHeight / 2 + 70, "CrossPoint", true, EpdFontFamily::BOLD);
renderer.drawCenteredText(SMALL_FONT_ID, pageHeight / 2 + 95, "SLEEPING");
// Make sleep screen dark unless light is selected in settings