Use font ascender height for baseline offset (#139)
## Summary * Use font ascender height for baseline offset * Previously was using font height, but when rendering the font (even from y = 0), there would be a lot of top margin * Font would also go below the "bottom of the line" as we were using the full font height as the baseline ## Additional Context * This caused some text to move around, I've fixed everything I can * Notably it moves the first line of font a little closer to the top of the page
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@@ -74,6 +74,7 @@ class GfxRenderer {
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void drawCenteredText(int fontId, int y, const char* text, bool black = true, EpdFontStyle style = REGULAR) const;
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void drawText(int fontId, int x, int y, const char* text, bool black = true, EpdFontStyle style = REGULAR) const;
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int getSpaceWidth(int fontId) const;
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int getFontAscenderSize(int fontId) const;
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int getLineHeight(int fontId) const;
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// UI Components
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