Avoid ghosting on sleep screen by doing a full screen update
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@@ -33,7 +33,7 @@ class EpdRenderer {
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void drawRect(int x, int y, int width, int height, uint16_t color) const;
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void fillRect(int x, int y, int width, int height, uint16_t color) const;
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void clearScreen(bool black = false) const;
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void flushDisplay() const;
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void flushDisplay(bool partialUpdate = true) const;
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void flushArea(int x, int y, int width, int height) const;
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int getPageWidth() const;
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