Avoid ghosting on sleep screen by doing a full screen update
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@@ -118,7 +118,7 @@ void EpdRenderer::clearScreen(const bool black) const {
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display->fillScreen(black ? GxEPD_BLACK : GxEPD_WHITE);
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}
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void EpdRenderer::flushDisplay() const { display->display(true); }
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void EpdRenderer::flushDisplay(const bool partialUpdate) const { display->display(partialUpdate); }
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void EpdRenderer::flushArea(int x, int y, int width, int height) const {
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// TODO: Fix
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