Wrap up multiple font styles into EpdFontFamily
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@@ -134,8 +134,8 @@ void EpubReaderScreen::renderPage() {
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const int h = renderer->getLineHeight() + margin * 2;
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renderer->fillRect(x, y, w, h, 0);
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renderer->drawText(x + margin, y + margin, "Indexing...");
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renderer->drawRect(x + 5, y + 5, w - 10, h - 10, 1);
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renderer->flushArea(x - 20, y - 20, w + 40, h + 40);
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renderer->drawRect(x + 5, y + 5, w - 10, h - 10);
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renderer->flushArea(x, y, w, h);
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}
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section->setupCacheDir();
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@@ -199,23 +199,23 @@ void EpubReaderScreen::renderStatusBar() const {
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constexpr int y = 772;
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// Top line
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renderer->drawLine(x, y, x + batteryWidth - 4, y, 1);
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renderer->drawLine(x, y, x + batteryWidth - 4, y);
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// Bottom line
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renderer->drawLine(x, y + batteryHeight - 1, x + batteryWidth - 4, y + batteryHeight - 1, 1);
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renderer->drawLine(x, y + batteryHeight - 1, x + batteryWidth - 4, y + batteryHeight - 1);
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// Left line
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renderer->drawLine(x, y, x, y + batteryHeight - 1, 1);
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renderer->drawLine(x, y, x, y + batteryHeight - 1);
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// Battery end
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renderer->drawLine(x + batteryWidth - 4, y, x + batteryWidth - 4, y + batteryHeight - 1, 1);
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renderer->drawLine(x + batteryWidth - 3, y + 2, x + batteryWidth - 3, y + batteryHeight - 3, 1);
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renderer->drawLine(x + batteryWidth - 2, y + 2, x + batteryWidth - 2, y + batteryHeight - 3, 1);
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renderer->drawLine(x + batteryWidth - 1, y + 2, x + batteryWidth - 1, y + batteryHeight - 3, 1);
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renderer->drawLine(x + batteryWidth - 4, y, x + batteryWidth - 4, y + batteryHeight - 1);
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renderer->drawLine(x + batteryWidth - 3, y + 2, x + batteryWidth - 3, y + batteryHeight - 3);
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renderer->drawLine(x + batteryWidth - 2, y + 2, x + batteryWidth - 2, y + batteryHeight - 3);
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renderer->drawLine(x + batteryWidth - 1, y + 2, x + batteryWidth - 1, y + batteryHeight - 3);
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// The +1 is to round up, so that we always fill at least one pixel
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int filledWidth = percentage * (batteryWidth - 5) / 100 + 1;
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if (filledWidth > batteryWidth - 5) {
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filledWidth = batteryWidth - 5; // Ensure we don't overflow
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}
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renderer->fillRect(x + 1, y + 1, filledWidth, batteryHeight - 2, 1);
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renderer->fillRect(x + 1, y + 1, filledWidth, batteryHeight - 2);
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// Page width minus existing content with 30px padding on each side
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const int leftMargin = 20 + percentageTextWidth + 30;
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