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crosspoint-reader/src/screens/SettingsScreen.h

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#pragma once
#include <freertos/FreeRTOS.h>
#include <freertos/semphr.h>
#include <freertos/task.h>
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#include <cstdint>
#include <string>
#include <vector>
#include "Screen.h"
class CrossPointSettings;
// Structure to hold setting information
struct SettingInfo {
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const char* name; // Display name of the setting
uint8_t CrossPointSettings::* valuePtr; // Pointer to member in CrossPointSettings
};
class SettingsScreen final : public Screen {
TaskHandle_t displayTaskHandle = nullptr;
SemaphoreHandle_t renderingMutex = nullptr;
bool updateRequired = false;
int selectedSettingIndex = 0; // Currently selected setting
const std::function<void()> onGoHome;
// Static settings list
static constexpr int settingsCount = 2; // Number of settings
static const SettingInfo settingsList[settingsCount];
static void taskTrampoline(void* param);
[[noreturn]] void displayTaskLoop();
void render() const;
void toggleCurrentSetting();
public:
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explicit SettingsScreen(GfxRenderer& renderer, InputManager& inputManager, const std::function<void()>& onGoHome)
: Screen(renderer, inputManager), onGoHome(onGoHome) {}
void onEnter() override;
void onExit() override;
void handleInput() override;
};